this post was submitted on 10 Oct 2023
320 points (98.8% liked)
Gaming
20062 readers
43 users here now
Sub for any gaming related content!
Rules:
- 1: No spam or advertising. This basically means no linking to your own content on blogs, YouTube, Twitch, etc.
- 2: No bigotry or gatekeeping. This should be obvious, but neither of those things will be tolerated. This goes for linked content too; if the site has some heavy "anti-woke" energy, you probably shouldn't be posting it here.
- 3: No untagged game spoilers. If the game was recently released or not released at all yet, use the Spoiler tag (the little ⚠️ button) in the body text, and avoid typing spoilers in the title. It should also be avoided to openly talk about major story spoilers, even in old games.
founded 5 years ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
view the rest of the comments
That's funny because my son compared CS2 on my MacBook Pro vs his RTX 3060 PC build we put together last winter and he said how much more responsive the game felt on the Mac.
That it works is one thing. That it always works as expected is another. Apple doesn't want to take responsibility for that, and neither does Valve, when there's not enough paying customers on that platform. It is what it is. Now the Proton layer is one thing, because Valve is selling Steam Decks. They will want that to become a big thing. They'll go back to selling Steam Boxes (the living room console thing).
If Apple wants to ride that wave, they could.
Yes, CodeWeavers takes responsibility, Crossover is their product. Same company that originally created Proton for Valve. Solid product.
Wrong. Just fucking wrong. Graphics was solved ages ago. Anticheat for mp has not.
CS:GO had anticheat and was on Mac for ages. Granted they updated it to Live, but the underlying principles of design are still the same.
No you’re wrong. MP works just fine in CS2.
No need to have a meltdown because Mac users are enjoying the game too. lol.
Wine was not created by CodeWeavers
We were discussing who supports the product. But interestingly CodeWeavers is responsible for over two-thirds of all commits to Wine, and the company also employs Wine's primary maintainer, Alexandre Julliard, as its CTO.