this post was submitted on 18 Oct 2023
42 points (93.8% liked)

Games

16953 readers
818 users here now

Video game news oriented community. No NanoUFO is not a bot :)

Posts.

  1. News oriented content (general reviews, previews or retrospectives allowed).
  2. Broad discussion posts (preferably not only about a specific game).
  3. No humor/memes etc..
  4. No affiliate links
  5. No advertising.
  6. No clickbait, editorialized, sensational titles. State the game in question in the title. No all caps.
  7. No self promotion.
  8. No duplicate posts, newer post will be deleted unless there is more discussion in one of the posts.
  9. No politics.

Comments.

  1. No personal attacks.
  2. Obey instance rules.
  3. No low effort comments(one or two words, emoji etc..)
  4. Please use spoiler tags for spoilers.

My goal is just to have a community where people can go and see what new game news is out for the day and comment on it.

Other communities:

Beehaw.org gaming

Lemmy.ml gaming

lemmy.ca pcgaming

founded 2 years ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
[–] xyguy@startrek.website 27 points 1 year ago (1 children)

As someone with literally thousands of hours in RCT 1 2 and 3 combined this looks genuinely awful to me.

OpenRCT2 (RCT2 Mod) has better animations and most likely more quality of life features. Really RCT1 looks better and smoother than this and it did so on a pentium 4 CPU in 2003.

I don't understand how a 24 year old game is making this new one look so awful. To be fair, Chris Sawyer captured lightning in a bottle for the first game, but come on! You're telling me a huge studio with millions of dollars and tops of personnel can't do better than this?

Yeesh.

[–] sugar_in_your_tea@sh.itjust.works 5 points 1 year ago* (last edited 1 year ago) (1 children)

Yeah, Planet Coaster is much better for building rides, and it's okay for park management. I hear Parkitect is great for park management.

RCT needs to excel at something. I think having parks your friends can visit would be really cool, or perhaps managing a cluster of parks kind of like how Disney World and related parks works. Add in ride construction to beat or at least rival Planet Coaster and they'll have a winner. It would also be awesome to have nearby "rival" parks work in some way, where you need to build a certain style of park to appeal to a certain demographic that your competitors aren't catering to (e.g. more thrilling rides, scarier rides, more consistent theme, etc).

But no, it looks like they went for the "more stuff" and mobile-esque graphics route. That's not what I'm looking for, and I doubt it's what most fans of RCT want.

[–] xyguy@startrek.website 2 points 1 year ago

I've always liked the idea of running a set of parks like 6 flags or something. Parks your friends can visit and ride the rides like RCT3. Amazing. Heck even proper multiplayer could be fun on a game like this. Yet another feature or OpenRCT2. Especially when Parkitect and Planet Coaster exist, why even bother if you aren't at least going to try?