this post was submitted on 21 Oct 2023
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[–] all-knight-party@kbin.run 2 points 11 months ago

It's too bad procedural generation gets away as such a blanket term. What Starfield's non quest planets really have is procedural generation of the geography of the surface, and then procedural placement of hand designed plant, animal, and mineral assets, then procedural placement of hand designed points of interest and buildings. The factory dungeon you just went through was by no means procedurally generated.