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submitted 8 months ago by Jorgelino@lemmy.ml to c/rpgmemes@ttrpg.network
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[-] Cylusthevirus@kbin.social 10 points 8 months ago

Honestly it's fine as long as everyone is in a similar power band. All you do is scale up encounter difficulty slightly by adding monster abilities or extra opponents. All power levels are relative to the campaign's conditions, after all.

What sucks is when one person is vastly stronger than their peers and sees no problem with this. Those people never learned to share and should be shunned.

[-] Sheeple@lemmy.world 6 points 8 months ago

Sounds good on paper but realistically high power is harder to manage than lower power. Speaking from experience as a GM

It's not impossible but it's 100% more effort that could otherwise be used to pay attention polishing different parts of the game.

this post was submitted on 24 Oct 2023
206 points (95.6% liked)

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