this post was submitted on 12 Jul 2023
177 points (100.0% liked)

Games

32683 readers
999 users here now

Welcome to the largest gaming community on Lemmy! Discussion for all kinds of games. Video games, tabletop games, card games etc.

Weekly Threads:

What Are You Playing?

The Weekly Discussion Topic

Rules:

  1. Submissions have to be related to games

  2. No bigotry or harassment, be civil

  3. No excessive self-promotion

  4. Stay on-topic; no memes, funny videos, giveaways, reposts, or low-effort posts

  5. Mark Spoilers and NSFW

  6. No linking to piracy

More information about the community rules can be found here.

founded 1 year ago
MODERATORS
 

Any weird/controversial opinions? I'll start. Before the remake, the best version of Resident Evil 4 was the Wii version. The Wiimote controls old Resi's tank controls better than any other controller at the time. The PC version had a bunch of little bugs and detractors that the Wii version just doesn't have.

I'll extend this by saying that the Wiimote is actually pretty damn good for shooters, and particularly good for accessibility. Not having to cramp up my hands to press buttons is awesome for having arthritis. Aiming with the Wiimote and moving with the nunchuck just feel really natural, you barely have to move your fingers for anything.

you are viewing a single comment's thread
view the rest of the comments
[–] QubaXR@lemmy.world 12 points 1 year ago (3 children)

My hot take: VR is an amazing technology, but it's no good for games - at least not the best majority of games we originally developed for flat screens.

We need to create entirely new styles of entertainment to fully use this medium, instead of modding existing titles or bolting on VR modes.

[–] tal@kbin.social 11 points 1 year ago* (last edited 1 year ago)

I think that it's good for flight sims.

Hardcore flightsimmers were putting together multi-monitor setups to do their thing well before VR goggles were around. They already had a bazillion controls, and trying to also handle head movement with the hands was a pain.

I didn't really get into Elite: Dangerous as a game, but when I did play it, I did appreciate how the aim was to create a really spectacular, immersive experience surrounding someome sitting in a chair, how the aim was probably the VR experience.

[–] cuacamole@feddit.de 8 points 1 year ago (2 children)

Do yourself the favor and play a racing sim with vr and a wheel. Its crazy how immerser you get, that does not work as well on flat screens.

[–] WarpScanner@lemmy.fmhy.ml 2 points 1 year ago (1 children)

What? VR is fantastic for games. At least for first person games.

I played the original Doom's hardest episode (Plutonia) entirely in a VR mod. It was fantastic.

[–] cuacamole@feddit.de 0 points 1 year ago (1 children)

Did you mean to reply to my comment? In a vr user myself and id agree with you, i was just pointing out, that for me, the most immersion happens when driving cars.

[–] WarpScanner@lemmy.fmhy.ml 2 points 1 year ago

Oops no, sorry. Wrong comment, my bad.

[–] vrighter@discuss.tchncs.de 1 points 1 year ago

because in the game you are also just sitting down.

[–] op_maroon@lemmy.world 1 points 1 year ago

I'm all for pushing the envelope and creating experiences that are only possible in VR, but I don't see how you could play a good VR FPS and come to the conclusion that VR isn't a good medium for playing this kind of game. I've gone back to flat screen FPS a few times over the last few years and I feel so disconnected from the game, VR has completely transformed gaming for me.