this post was submitted on 13 Nov 2023
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[–] Phen@lemmy.eco.br 34 points 1 year ago (5 children)

I just had a revolutionary idea: what if every time you reach a new point in a game, it showed you a certain sequence of icons related to that point in the game. Then, if you ever want to play that part of the game again you can just insert that same sequence of icons into an option of the game and it'll play from there.

Then people could also share the sequences they discover with their friends, allowing said friends to skip part of the game if they want to.

[–] deur@feddit.nl 7 points 1 year ago (1 children)

So many people did not read the sarcasm from this lol

[–] Phen@lemmy.eco.br 3 points 1 year ago

I was afraid I was too old and people wouldn't even know games used to do this.

[–] Mikelius@lemmy.ml 6 points 1 year ago

Just got flashbacks of Lemmings from my childhood when reading this comment, lol

[–] JoeKrogan@lemmy.world 3 points 1 year ago* (last edited 1 year ago)

The OG Crash bandicoot had this as memory cards were not widely used at the time. So you would write down the sequence to get back to that section.

[–] Joker@discuss.tchncs.de 1 points 1 year ago

That’s how our games worked in the 80’s. Most of them used passwords. I remember one that used a tic-tac-toe looking thing where you entered a combination of dots to load your game. I think it may have been Mega Man. Zelda was the first one I remember that actually saved your game. There was a battery in the cartridge.

[–] Princeali311@lemm.ee 0 points 1 year ago

Mystical Ninja for SNES did this