this post was submitted on 14 Nov 2023
151 points (96.9% liked)

Gaming

19801 readers
188 users here now

Sub for any gaming related content!

Rules:

founded 5 years ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
[–] 520@kbin.social 33 points 10 months ago (1 children)

I mean...of course they have a roadmap. They had a roadmap well before the first unit. Their work and investment in Proton wasn't just for desktop Linux users.

[–] tamlyn@lemmy.zip 13 points 10 months ago (3 children)

There are a lot products from steam that got discontinued like the big predecesor, the steam machine. I think a commitment like that is something good.

[–] ampersandrew@kbin.social 10 points 10 months ago

If you check out The Final Hours of Half-Life: Alyx, you can see a timeline of all the stuff Valve worked on since they started with hardware. Work on Proton started basically immediately after Steam Machines launched, in response to its library problem. So in a way, this is still that same commitment.

[–] 520@kbin.social 8 points 10 months ago

True, but they got discontinued because they weren't selling, long after the market itself had given up on the product. It's not exactly like Sega where they came up with a bunch of platforms only to cancel them after a few years.

[–] danileonis@lemmy.ml 8 points 10 months ago* (last edited 10 months ago) (1 children)

Steam Machines were more of a collaborative product, not something that Valve really put effort or resources into like Steam Deck. That said, I think a console-PC sold and sponsored primarily by Valve could work.

(After that, I think the initial Steam Machines project - which was imo intelligent - could have some value.)

[–] 520@kbin.social 4 points 10 months ago

Valve also sold a bunch of accessories, including a rather innovative controller.