this post was submitted on 17 Nov 2023
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I did fiddle with the taxes but im not really sure how I should allocate. I cant tax by density, only by education.
I've never played this game, but I am both amused and horrified by the notion of tax rate depending on education level.
I suspect it might be meant as a proxy for tax brackets based on income, I don't think (could be wrong), that the game keeps track of each citizen's salary, but they want to represent the phenomenon of better paying jobs generally requiring more education, and it does track education level
I play this game and was horrified when I saw that. Seems like a mistake. It's really taxing them by income level, as education is what determines income level.
The biggest challenge I face is getting people to go to elementary school. I think 15% of the population is uneducated and 60% is well educated.
Can't you make it illegal not to, like in the USA?
I think the problem is that they try and drive to school but they get stuck in traffic for a week. Traffic flow in the city is really bad. I'm working on public transport networks now.
Yeah I meant just taxes generally for residential etc. You have lowered them, which should alleviate some amount of it.
Rent goes up due to demand and how “nice” the area is, access to healthcare etc. You should be able to drop rent simply by building more of that density residential. The same with just building more industrial
Wait a second, they take how nice the area is into account for rent? Does this mean I could also try to deal with too high rents in a given part of my city by like, removing the local park?
A few references exist but heres one https://www.radiotimes.com/technology/gaming/cities-skylines-2-high-rent/
Another poster said you could pollute the area, too.