this post was submitted on 26 Nov 2023
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Gaming
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Some people seem to think that 3 years (from when AAA companies normally drop their first teaser until release) is the full game development lifecycle duration, and anything past that must be abandoned.
Shit, Katana Zero took 6 years to develop, and it's "just" pixel art, but it came out fantastic. You just never know either way.
I want part 2 like, yesterday. It's such a good game, I'd play it day 1 no question.
The impatience of Man