this post was submitted on 27 Nov 2023
345 points (98.1% liked)

Asklemmy

44152 readers
730 users here now

A loosely moderated place to ask open-ended questions

Search asklemmy ๐Ÿ”

If your post meets the following criteria, it's welcome here!

  1. Open-ended question
  2. Not offensive: at this point, we do not have the bandwidth to moderate overtly political discussions. Assume best intent and be excellent to each other.
  3. Not regarding using or support for Lemmy: context, see the list of support communities and tools for finding communities below
  4. Not ad nauseam inducing: please make sure it is a question that would be new to most members
  5. An actual topic of discussion

Looking for support?

Looking for a community?

~Icon~ ~by~ ~@Double_A@discuss.tchncs.de~

founded 5 years ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
[โ€“] AdolfSchmitler@lemmy.world 8 points 1 year ago (2 children)

I want a pokemon RPG game. Give me a type- specific skill tree that I as a trainer can earn xp and level up. Fire moves deal +10% dmg, burn chance up +5%, water moves deal -10% dmg, etc. Maybe some general ones too like catch chance +5%, wild pokemon encounters -10% (or +10%), money earned +10%, etc.

So many trainers seem to be focused on one or two specific types, why not encourage the player to do the same? Allow players to re-spec with the professor if they want to change things up.

So tired of the same gameplay just being given a new coat of paint.

[โ€“] MycelialMass@lemmy.world 3 points 1 year ago

I would love this too

I had an idea similar to this. In the show, Ash travels with multiple companions like Brock and Misty. Additionally, each of them has their own Pokemon. I thought that in a battle you could choose any Pokemon in your team and benefit from a +10% water dmg or other ability if you have a water trainer. Things like that