this post was submitted on 24 Dec 2023
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I can't seem to find that one comment explaining the issue with them...

But for the sake of promoting conversation on Lemmy, what's the issue with Epic, and why should I go for Steam or GoG?

Note: Piracy is not an answer. I understand why, and do agree to a certain extent... But sometimes, the happiness gained by playing something from a legitimate source is far greater ๐Ÿฅน... coming from someone who could never ever afford to purchase games, nor could my parents... Hence I've always played bootleg, or pirated games.

TL;DR

What's wrong?

  • Their launcher has a terrible UI AND UX.
  • They make exclusive deals with studios to prevent other platforms from getting games. (Someone mentioned that Steam did the same thing in their infancy. Also, I have another question; why is it ok for Sony and Microsoft to make exclusive games for their consoles but not ok for these PC platforms to do so?)
  • They have been invested in by a Chinese company, Tencent. (Someone mentioned that it isn't that big of a deal, but idk.)
  • They are actively anti-linux for some reason.
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[โ€“] ElPussyKangaroo@lemmy.world 1 points 10 months ago* (last edited 10 months ago) (2 children)

Edit 2: (replied because I got some error when editing comment a second time...)

Okay nevermind. Thought it was too good to be true... why open with an in-app browser?

[โ€“] B0NK3RS@lemmy.world 2 points 10 months ago (1 children)

This is to be expected and don't let it turn you off using Galaxy. Once set up you can automatically launch (and close) the game and client from here without seeing the other apps.

It does work with Steam, Ubisoft etc but the login will expire every week and need reconnecting.

[โ€“] ElPussyKangaroo@lemmy.world 1 points 10 months ago

Oh yeah. No, absolutely not... I logged in...

I installed one game, uninstalled another.

Waiting to get time to play using GoG soon.

Also, do we know if there's any integration with services like IGDB?

[โ€“] Carighan@lemmy.world 1 points 10 months ago

It's the only way they can ensure it works, I suppose. They might need to control specific cookies and reported supposed clients depending on plugins, and so a packaged in-app browser for the login is easiest. Playnite does the same thing.