this post was submitted on 05 Feb 2024
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[–] chetradley@lemmy.world 31 points 7 months ago (3 children)

Ok, fine, I collapsed reality on an entire alternate universe ending them in the blink of an eye, but now Rog the barbarian is back to full health!

[–] Susaga@ttrpg.network 14 points 7 months ago

It's actually kind of astonishing that what villains try to do for an entire campaign is done as collateral damage by you using a first level spell slot, and it only heals 6 hitpoints. Meanwhile, Sad Frank drinks two potions and does the same, but without billions of deaths. Score one for Sad Frank.

[–] KoboldCoterie@pawb.social 11 points 7 months ago (1 children)

You know, this would actually be rad if the DM started using it as a plot point. Extra-dimensional police start hunting the PC for multiverse-level crimes, or some dunamancer in another reality kills an NPC in the PCs' reality to heal one of their friends, and the PCs have to do some dimension-hopping to hunt them down and get them to stop.

[–] burble@lemmy.dbzer0.com 7 points 7 months ago

In pursuit of known dunamancer Rick Sanchez

[–] Mesophar@lemm.ee 7 points 7 months ago (1 children)

Or, like, just reverse the localized time on the individual that got hurt to a point before they took the damage...

[–] chetradley@lemmy.world 15 points 7 months ago

Ah, that's chronomancy and you do NOT want me messing with time. Not after what will happen next time.