this post was submitted on 17 Jun 2023
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Programming

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I'd love to see what kind of a game dev community we have here on beehaw and help each other out. Whether you use Unreal, Unity, Godot or even your own engine, let's see what you got!

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[โ€“] drwhut@possumpat.io 4 points 1 year ago (1 children)

A couple of months ago I released my free and open-source game Tabletop Club, which is a physics sandbox inspired by Tabletop Simulator, and made with the Godot Engine!

It's still early days for the project, but I've got a ton planned for the game, and I'm currently working on the first major update!

Here's a link if anyone is interested: https://drwhut.itch.io/tabletop-club

[โ€“] knokelmaat@beehaw.org 1 points 1 year ago

This looks really awesome. I'm also working on a small project in godot (just a simple sokoban implementation) but this looks way more complex! Nice of you to make it open, makes it easy to learn and contribute.

Can I ask why you choose MIT over GPL for licensing? Just thinking about this because of an article that was recently posted here.