this post was submitted on 01 Apr 2024
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There was plenty of terrible, buggy games you just didn't see because stores would drop them. PC had it far worse than console did back in the day. I think it's also that games are just way fucking cheaper now, adjusted for inflation a SNES game was around 120 bucks and a PS2 game was around 75 bucks.
I just don't see how games that don't meet QA requirements and subsequently aren't shelved are in any way comparable to every game on the market today...
I mean I never had to encounter those bugs, games that weren't shelved didn't exist in any meaningful way because nobody spent money on them. But ~~nearly every~~ probably half of the games I buy and play today have serious bugs on day 1 (and many still have them on day 300). That feels like a different paradigm to me.