this post was submitted on 03 Apr 2024
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Gaming

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[–] BossDj@lemm.ee 29 points 7 months ago (1 children)

https://www.stopkillinggames.com/

Refers to publishers, not developers

They want server based games to release individual hosting capabilities at end of life, like games used to twenty years ago.

I feel like the language they're using (a game as a good/product) could just result in server based games being labeled a service and switching to a monthly fee model. Or setting a predetermined end of life date (changeable to extend but not shorten)?

[–] Maestro@fedia.io 4 points 7 months ago (1 children)

Monthly fees and published sunsets are fine, because then customers know what they are getting in to. Selling you a single player game for 50 euro, then yanking the game away 3 months later is not.

[–] papelitofeliz@lemmy.dbzer0.com 1 points 7 months ago

But still, why not provide server tools?