this post was submitted on 17 Apr 2024
44 points (81.4% liked)

Asklemmy

43859 readers
2171 users here now

A loosely moderated place to ask open-ended questions

Search asklemmy ๐Ÿ”

If your post meets the following criteria, it's welcome here!

  1. Open-ended question
  2. Not offensive: at this point, we do not have the bandwidth to moderate overtly political discussions. Assume best intent and be excellent to each other.
  3. Not regarding using or support for Lemmy: context, see the list of support communities and tools for finding communities below
  4. Not ad nauseam inducing: please make sure it is a question that would be new to most members
  5. An actual topic of discussion

Looking for support?

Looking for a community?

~Icon~ ~by~ ~@Double_A@discuss.tchncs.de~

founded 5 years ago
MODERATORS
 

I don't think that we're in a simulation, but I do find myself occasionally entertaining the idea of it.

I think it would be kinda funny, because I have seen so much ridiculous shit in my life, that the idea that all those ridiculous things were simulated inside a computer or that maybe an external player did those things that I witnessed, is just too weird and funny at the same time lol.

Also, I play Civilizations VI and I occasionally wonder 'What if those settlers / soldiers / units / whatever are actually conscious. What if those lines of code actually think that they're alive?'. In that case, they are in a simulation. The same could apply to other life simulators, such as the Sims 4.

Idk, what does Lemmy think about it?

you are viewing a single comment's thread
view the rest of the comments
[โ€“] kromem@lemmy.world 2 points 6 months ago

thus saying "so-and-so is the way it is because we live in a simulation" would be a moot remark.

Not quite.

For example, in Minecraft it approximates aspects of this world, but because of processing capabilities isn't doing so at the same fidelity.

So people in Minecraft discussing why everything is made up of giant blocks would probably get great value out of the realization that they are in a simulation of a higher fidelity world that needed to be rendered at a lower fidelity for processing reasons. Scientists in Minecraft could further their understanding of the rules governing it likely much more successfully if they also understood the why directing the how.

A simulation is generally unlikely to be an exact replica of the universe simulating it, even if attempting to be a representative digital twin.