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I kind of want to get a friend to just sit in a game store and find a game to troll with this.

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[-] Neato@ttrpg.network 4 points 2 months ago

My wizard just got fireball. First encounter: underwater. Still rad as hell.

[-] UnRelatedBurner@sh.itjust.works 1 points 2 months ago

how does that work? A fireball underwater?

[-] Hossenfeffer@feddit.uk 6 points 2 months ago

how does that work? A fireball underwater?

Magic. It works by magic.

[-] UnRelatedBurner@sh.itjust.works 4 points 2 months ago

yeah, okay, but let's say I'm DMing. Should I allow it? caz it feels like BS for a submerged enemy to take fire dmg

[-] Amir@lemmy.ml 4 points 2 months ago

Resistance to fire damage for everyone maybe?

[-] vithigar@lemmy.ca 4 points 2 months ago

That's already RAW.

[-] exocrinous@startrek.website 3 points 2 months ago

While mundane fire can't burn underwater, the sudden appearance of magically produced fire underwater would cause instant vaporisation, filling the affected area with bubbles of scalding hot steam. The sudden increase in water pressure from the vaporisation would have an impact like a small bomb, increasing the amount of disorientation and potential damage. In engineering, this is called cavitation and is significantly damaging to machinery. It's the reason a mantis shrimp can kill its prey with a punch that doesn't hit.

TL;DR: you can absolutely kill someone with an underwater fireball. Though you might want to convert half the dice to thunder damage.

[-] UnRelatedBurner@sh.itjust.works 3 points 2 months ago

Wow, now this is good DMing. For sure noted xd. Thanks, it makes sense.

[-] Neato@ttrpg.network 1 points 2 months ago

As someone said below, it did half damage. I could breathe underwater which is also required for verbal components.

this post was submitted on 29 Apr 2024
416 points (98.1% liked)

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