this post was submitted on 13 May 2024
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Helldivers 2

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[–] Burgus_Chursby@midwest.social 36 points 4 months ago (15 children)

There have been far fewer helldivers online since the PSN debacle kicked off. It could have been easy, if freedom hating Sony hadn’t joined the chat.

[–] DaseinPickle@leminal.space 13 points 4 months ago (8 children)

The nerfs killed it for me. I’m taking a break. I think Arrowhead needs to focus on fixing some bugs and making the weapons we already have fun.

[–] jballs@sh.itjust.works 13 points 4 months ago (7 children)

I've got a couple friends that I used to play with who are just burnt out now. The slow trickle of guns and stratagems hasn't been enough to keep them interested.

[–] blegeg@lemmy.world 2 points 4 months ago

The new warbond, which took up dev team time, is not impressive/has a draw to bring people back.

I think the release pace could have been fine if they could release without new bugs every patch, address the existing bugs, and stop squeezing fun out with the balancing they've done. As is getting a nerfed liberator and being told the final versions of the guns is coming isnt a draw.

Personally reading the balance guys thoughts on the game, its a wonder the game was fun at any point. I'm not sure his vision but things like not even realizing how people would use the eruptor for its aoe damage is confusing.

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