this post was submitted on 05 Jun 2024
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[–] AGD4@lemmy.world 5 points 5 months ago (2 children)

YES. PLEASE use that time to optimize.

Hopefully Last of Us Part II shares enough of a code base with the PC version of the Part I remaster.

[–] DarkThoughts@fedia.io 4 points 5 months ago

They did use the same engine for Part 1 so a lot of the tweaks should likely be transferable. But I rather have them take their time for a polished release too. The Part 1 port was a hot mess and took several months to get in an adequate state.

[–] steal_your_face@lemmy.ml 2 points 5 months ago (1 children)
[–] AGD4@lemmy.world 2 points 5 months ago (1 children)

Good question. Having not played the PC port myself, I only know that it was addressed by the studio (and/or publisher?), and that people stopped talking about it after a couple months. I personally concluded that the game must've been fixed to some degree.

[–] steal_your_face@lemmy.ml 1 points 5 months ago* (last edited 5 months ago)

Looks like they updated it but it requires a really fancy PC to play according to a steam discussion I found https://steamcommunity.com/app/1888930/discussions/0/6678353284412255093/#c6678353521951255667

Looks like it runs at 30fps on steam deck also https://www.protondb.com/app/1888930?device=steamDeck