this post was submitted on 16 Jun 2024
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Permissive licenses have their place, a reason Godot engine for games has become appealing is MIT.
It doesn't need to be MIT, just LGPL
I believe that still compels you to reveal your source code if you modify Godot itself and release games with that, don't quote me on that though. There's a chance studios want to create a custom implementation for in-house use.
Well, they modified game engine itself. Makes sense.
If game studios wanted to create custom implementation, they can do it instead of changing existing one.
Free software licenses have their place, a reason Blender has become appealing is GPL.
Wut, you create animation not software using Blender