this post was submitted on 29 Jul 2024
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[–] theatomictruth@lemmy.world 8 points 3 months ago* (last edited 3 months ago) (4 children)

What do they mean by “legendary dungeon”?

[–] DragonTypeWyvern@midwest.social 17 points 3 months ago (1 children)

Legacy dungeon with a translation error somewhere?

[–] Hugh_Jeggs@lemm.ee 1 points 3 months ago (1 children)

Legacy dungeon makes even less sense

[–] DragonTypeWyvern@midwest.social 16 points 3 months ago (1 children)

It's a boss area in Elden Ring. They're saying every step you take in Bloodborne has a purpose compared to wandering around an openworld setting aimlessly and kind of hoping you're going to an appropriate area.

[–] Hugh_Jeggs@lemm.ee 1 points 3 months ago

Due to your username I believe this must be correct

[–] TheBat@lemmy.world 6 points 3 months ago

Basically a bossfight area.

Most games have such areas but those are spread around the map. So you have 'normal dungeon' where you deal with average mooks (often randomly generated these days) and then you end up in a legendary dungeon where you need to kill 'the boss'.

I'm assuming Bloodborne is just bossfight after bossfight.

[–] Lizardking27@lemmy.world 5 points 3 months ago

I interpreted it to mean a primary, necessary, and unique area/dungeon, as opposed to an optional side dungeon with reused assets or a nonspecific "overworld" so to speak. Like if stormveil castle linked directly to Raya Lucaria which linked directly to volcano manor, and so on, without an open world to traverse in between.

[–] lung@lemmy.world 4 points 3 months ago

Perhaps "great gameplay experience"