this post was submitted on 29 Jul 2024
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Do note that in your post you mentioned things that have aged well, and while I think it's fine, they can feel a bit clunky, especially in comparison to some of the games heavily influenced by them (e.g. Dishonored, among others).
Edit: I'm mostly referring to direct melee combat here, and not the rest of the game. Truth is, you probably won't find yourself using it much against humans, but the sword can feel a bit dated against some of the nonhuman creatures. And now that I think about it, Dishonored's swordplay isn't exactly super fluid either unless you're countering and parrying.
You might want to add some mods just to touch some things up.
Also, while the second game is my favourite, don't sleep on the third, especially if you like horror because one of the later levels is fucking incredible. I say all of this as someone who ordinarily hates supernatural-type horror.
And the third game also expands on the lore, which I like.
All of them are available on GOG and Steam.
Similar to Thief, the original Deus Ex is a great game which might also show its age a bit, but I think stands the test of time for the most part.
I'll look into mods, thank you for the recommendation :)
I do love having GOG versions available.
I remember playing the original Deus Ex and I think my mum forced me to stop playing because it was too violent or some such nonsense (this being the same mother that had me playing Oddworld while I sat on her lap at the ripe old age of like 5. A game that routinely features people and monsters being blown/crushed/ground/shot/shredded/chewed to giblets). I may have to look this up again.
The main patch you'll want is TFix/T2Fix, posted on TTLG Forums. I think it comes prepatched from GOG, on Steam you'll have to patch it yourself.
@comicallycluttered@beehaw.org what do you mean by very clunky? I don't think they are at all. Except maybe the default control scheme which is pretty bad today, but you can rebind everything (or use my bind file, works for both games)
Thanks for the advice :3
Maybe "very" was too strong a word, but I mainly meant the melee combat.
Although to be honest, other than the blackjack, people shouldn't really be using melee much, so it's not that much of a problem.
It's mostly when the zombie dudes come into play that the sword combat can feel dated if you take them on directly.
No prob. The first game actually has some fantastic mods and also a ton of incredibly well-crafted fan-made levels.
You might want a few tiny mods for Deus Ex as well, though it doesn't really require much.
Kind of funny that it was "too violent" because you can go through most of the game without even killing anyone. It's my preferred playstyle, just sleep darts and stealth stuff.
Actually, you'll have a bit of a rough time if you go in guns ablaze. A lot of people used to shooters end up being obliterated on the first level when they initially play it, which is what happened to me when I first played it on release. Came back to it years later after I'd discovered Thief and suddenly felt right at home.
Edit: Oh, and it's also available on GOG. Most of the earlier immersive sims (Thief, Deus Ex, System Shock, Ultima, Arx Fatalis, etc.) are.
Awesome to hear
And yeah, like I was quite young so the idea of having weapons and not using them probably went a bit over my head at the time so it ended up being violent. I was also coming off of the back of games like Duke Nukem 3d and DOOM (which I somehow was not discouraged from playing - go figure)