this post was submitted on 20 May 2024
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[–] themachine@lemmy.world 52 points 5 months ago

Just look at the bit rate of what you are streaming and multiply it by 3 then add a little extra for overhead.

[–] WFloyd@lemmy.world 6 points 5 months ago

I have 35mbps upload from the ISP, and limit each stream to 8mbps. This covers direct streaming all my 1080p content and a 4K transcode as needed.

[–] SigHunter@lemmy.kde.social 5 points 5 months ago

My family is very satisfied with 6 mbit/s per stream. Some HEVC, most H264. They see it as high quality. 3 Streams would be 18 to 20 Mbit/s

[–] Faceman2K23@discuss.tchncs.de 5 points 5 months ago

Are you transcoding?

4mbit per client for 1080 is generally a workable minimum for the average casual watcher if you have H265 compatible clients (and a decent encoder, like a modern intel CPU for example), 6 - 8mbit per client if its H264 only.

Remember that the bitrate to quality curve for live transcoding isn't as good as a slow, non-real-time encode done the brute force way on a CPU. so if you have a few videos that look great at 4mbit, dont assume your own transcodes will look quite that nice, you're using a GPU to get it done as quickly as possible, with acceptable quality, not as slowly and carefully as possible for the best compression.

[–] possiblylinux127@lemmy.zip 2 points 5 months ago

How expensive is internet? If its cheap go overkill and don't worry about it.

[–] Diabolo96@lemmy.dbzer0.com 0 points 5 months ago* (last edited 5 months ago) (2 children)

I don't have a jellyfin server but 1MB/s (8mbps) for each person watching 1080p (3.6Gb per hour of content for each file) seems reasonable. ~3MB/s (24mbps) upload and as much download should work.

[–] GenderNeutralBro@lemmy.sdf.org 14 points 5 months ago (1 children)

1mbps is awfully low for 1080. Or did you mean megabyte rather than megabit?

[–] Diabolo96@lemmy.dbzer0.com 4 points 5 months ago* (last edited 5 months ago) (1 children)

I had a hunch that writing the actual Upload/download speed tather than mbps was probably wrong. My bad, my internet provider lingo is rusted.

[–] GenderNeutralBro@lemmy.sdf.org 3 points 5 months ago

Gotcha. Typically lowercase b=bit and uppercase B=Byte, but it's hard to tell what people mean sometimes, especially in casual posts.

Come to think of it, I messed up the capitalization too. Should be a capital M for mega.

[–] dysprosium@lemmy.dbzer0.com 2 points 5 months ago (2 children)

Why don't people use Mb/s and MB/s which makes it so much clearer what you're talking about

[–] SigHunter@lemmy.kde.social 7 points 5 months ago* (last edited 5 months ago) (2 children)

Back in the day, the rule was mbit (megabit) for data in transfer (network speed) and MB (megabyte) for data at rest, like on HDDs

[–] dysprosium@lemmy.dbzer0.com 1 points 5 months ago* (last edited 5 months ago)

So mbit/s instead of Mbit/s ? But the M in Mega is always capitalized though, except the k in kilo.

[–] Moneo@lemmy.world 1 points 5 months ago (3 children)
[–] realbadat@programming.dev 2 points 5 months ago

Bigger number sounds better for the ISP.

[–] bitwaba@lemmy.world 1 points 5 months ago

The real answer?

Data is transmitted in packets. Each packet has a packet header, and a packet payload. The total data transmitted is the header + payload.

If you're transmitting smaller packet sizes, it means your header is a larger percentage of the total packet size.

Measuring in megabits is the ISP telling you "look, your connection is good for X amount of data. How you choose to use that data is up to you. If you want more of it going to your packet headers instead of your payload, fine." A bit is a bit is a bit to your ISP.

[–] rhys@mastodon.rhys.wtf 1 points 5 months ago

@Moneo @SigHunter Networking came to be when there were lots of different implementations of a 'byte'. The PDP-10 was prevalent at the time the internet was being developed for example, which supported variable byte lengths of up to 36-bits per byte.

Network protocols had to support every device regardless of its byte size, so protocol specifications settled on bits as the lowest common unit size, while referring to 8-bit fields as 'octets' before 8-bit became the de facto standard byte length.

[–] lud@lemm.ee 3 points 5 months ago

The best format imo is MB/s and Mbit/s

It avoids all confusion.