South Park: The Stick of Truth. You can 100% it in one run and it takes around 20 hours. Super fun game too :)
Games
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I 100%ed Factorio recently, and I still play it, and I'm looking forward to the expansion that's about to drop
........you can 100% that game? I thought it was like tetris, where it just keeps going on and on and on and on, stripping your sanity away, until you even see the game when you close your eyes. Soon you forget you have a wife and kids. Must grow the factory......must......grow......wait, was my son 11 months old, or 11 years old? He's in college???
Must grow the factory......
There's achievements and you can also "beat the game" when you launch your first rocket. The expansion is going to make it way longer though.
Ace Attorney games.
Dark Souls 1, Dark Souls 2 but not Dark Souls 3. The silver knight farm is brutal and I'd never do it again.
Any doom
Bioshock trilogy
Baldur's Gate 1 & 2...the exploration of the wilds while so vulnerable in the first game is something I'll never get bored of while the second game just takes it to a whole other level with your power growing so immense. They still totally hold up with the extended editions!
FF7, I replay the game every 4-5 years.
Escape velocity (1996, ambrosia software game for macOS). My favorite computer game of all time I think.
Only games I ever 100%ed were....Assassins Creed 1 and Rocket League, strictly by achievements only. Like I never made it past Champ in RL, and AC1 was really just beat game and collect flags. I never have the urge to 100% a game cause usually it's just a grind for grinds sake and that isn't fun to me
It was tough, but I had an absolute blast 100%'ing Neon White and Hades
The only game I've ever done 100% Mario 64
Sable was a perfect open world that I 100% in about 30 hrs. Totally didn't overstay it's welcome. I think they added a fishing quest after I played it so not sure how much that changed things.
I really liked that game and got to 100%, but damn the frame drops. Did the devs ever fix that? It was excruciating anytime you took the hover bike anywhere
If you mean 100% achievements on Steam for example, I really enjoyed doing that with the following games:
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Slipstream (2018): arcade racing game, 7.5h to 100%
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SpongeBob: Battle for Bikini Bottom - Rehydrated (2020): platformer with some collectathon elements, 13h to 100%
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Polyball (2017): think Super Monkey Ball, but a bit faster and stronger momentum iirc, gets quite difficult later on, and although the amount of content isn't ridiculous, it's very very hard to manage the requirements for 100%. My playtime is 59h, but I kept playing after 100% to get into the top 10 leaderboards on a bunch of levels, so I think it was more like 30-40h for 100%.
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The Stanley Parable (2013): narrative game with some unconventional puzzle elements, 40h to 100%, but not really: one of the achievements is "play the game for the entirety of a Tuesday", so that adds over 24h. Another achievement is to not play the game at all for 5 years. Some people love this silly stuff, some hate it, up to you :)
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Firewatch (2016): narrative game with exploration and some puzzles, 6h to 100%.
Armored Core 6 is pretty easy to 100% and it's really enjoyable the whole way there. Just don't bother with PvP.
And my favorite 100% grinding game that I keep playing just because I enjoy it so much, is the Earth Defense Force series. The game encourages you to play each mission with each of the 4 classes in each of the 5 difficulty levels. Even though clearing Hard also gives you Easy and Normal completion too, you're still looking at over 200 hours of gameplay, easily. The games have over 100 missions, tons of weapons to gradually improve, and at higher levels become true combat puzzles to solve with said weapons. Cheese is a way of life, in an enjoyable way.
MGS 1,2,3,4 and MGR:R
I've 100% Kingdom Come: Deliverance three times back to back if that tells you anything. Red Dead Redemption 2 is also up there.
I had a ton of fun 100%ing Super Mario Odyssey. There's a big amount of post-game content and a good amount of variety in exploring the different levels. Some of the moons need a guide though since they can be reallt vague.
I felt differently, so many of those stars and collectibles are uninspired filler. Trying to 100% it led to me significantly disliking it. They could have cut so much and it’d be a much tighter experience.
Pokemon Uranium. The (in)famous(?) banned fan game that is still being developed. Minus a couple pokemon, it follows the Black and White philosophy of having no returning pokemon.
I've played through the game multiple times, beating the final fight for the main story and calling it there, without hating myself or the game.
Hell, I've even gone through the trouble of completing the pokedex once and struggled to find an early route bird for the last two entries I needed. Pokedex for that game can be hard because when it comes to 2 of the pokemon, you can only get one per save and must online trade to get the counterpart and 1 line is a trade evolution with no in game trades for it or trade evo items. Obviously starters require online trade, too.
Only problem I have with it is the fact I'm still waiting for the rest of the post game to be developed and released so I can hopefully get the unreleased legendaries you can find on the fandom wiki.