I've sometimes wondered what the game would be like if monsters were more intelligent. Like, if burning monsters sought water, or if dwarf wizards kept using magic at point range. Now, imagine that thing being intelligent. It'd probably wait near the stairs to make sure you don't escape, and also growing until you reach it. And if it hasn't grown enough, it could trap you in a circle with it teleporting away, then teleporting you to it then teleport away again, so you can neither hit it nor than once in a row run from it and it gets extra turns to grow.
Pixel Dungeon
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Wizards using magic at point blank is a little bit too much, let's be honest. And you could call the water one an advantage for you, they distance more from you. Also, golem's ability has a cd, can't do that
Thankfully, golems are easy to avoid! I wouldn't want to face that beast.