this post was submitted on 17 Nov 2024
80 points (98.8% liked)

Games

16745 readers
675 users here now

Video game news oriented community. No NanoUFO is not a bot :)

Posts.

  1. News oriented content (general reviews, previews or retrospectives allowed).
  2. Broad discussion posts (preferably not only about a specific game).
  3. No humor/memes etc..
  4. No affiliate links
  5. No advertising.
  6. No clickbait, editorialized, sensational titles. State the game in question in the title. No all caps.
  7. No self promotion.
  8. No duplicate posts, newer post will be deleted unless there is more discussion in one of the posts.
  9. No politics.

Comments.

  1. No personal attacks.
  2. Obey instance rules.
  3. No low effort comments(one or two words, emoji etc..)
  4. Please use spoiler tags for spoilers.

My goal is just to have a community where people can go and see what new game news is out for the day and comment on it.

Other communities:

Beehaw.org gaming

Lemmy.ml gaming

lemmy.ca pcgaming

founded 1 year ago
MODERATORS
top 13 comments
sorted by: hot top controversial new old
[–] BigTrout75@lemmy.world 11 points 6 hours ago (1 children)

Episode 1 and 2 had small improvements. Episode 3 was scheduled to have an ice gun. Seems inline to me.

[–] Quetzalcutlass@lemmy.world 3 points 4 hours ago

If it worked anything like the GLOO Cannon from Prey, I would have been satisfied even if it were the only major innovation in the episode.

[–] mkwt@lemmy.world 30 points 8 hours ago (3 children)

Gabe is absolutely right on this. If it doesn't completely recenter the first person shooter genre, it's not really a half life game.

[–] MisterMoo@lemmy.world 23 points 7 hours ago (1 children)

Episodes 1 and 2 were fun but they in no way “recentered the first person shooter genre.”

[–] magic_lobster_party@fedia.io 14 points 5 hours ago

They hoped the episodic delivery of games would be the future. Especially alongside a digital distribution platform like Steam. I suspect they realized episodes wasn’t the way after the release of Orange Box, so they moved on from that.

[–] overload@sopuli.xyz 31 points 8 hours ago (1 children)

Valve really only releases things that shake the industry up. I've been playing through Alyx for the first time this weekend and oh my god is it good.

[–] Chozo@fedia.io 10 points 6 hours ago (3 children)

Valve buys up dev teams that are about to shake the industry up. Valve haven't actually been the ones to make something new in a long time. TFC, CS, Portal, DoD, L4D, Alien Swarm, Dota 2... were all made by outside dev teams that Valve absorbed and put their name on. The only things Valve have actually made, themselves, in the last 5 years are Alyx and CS2, neither of which brought anything new to the industry (although they are wonderfully-executed games) and are both sequels of existing franchises.

Personally, I'm not a fan of this practice, because I feel like Valve inadvertently stifles these studios after they bring them onboard. For instance, the team from DigiPen that Valve bought for their Portal tech? Imagine if they were still able to make games. Imagine if they were still able to stretch their creativity and create new tech and ideas. Instead, their intellectual properties are all tied up at Valve and they got to release two whole games in the last 20 years. Who knows what we could be missing out on from these guys if they were able to actually still make stuff.

[–] Burghler@sh.itjust.works 7 points 1 hour ago

A lot of studios develop with the intention of being absorbed and/or bought out. The plan is usually to develop some niche incredible tech that's only around PoC quality and then be acquired.

They didn't get crushed by the big man here. That's simply how the reality of the market goes.

[–] crestwave@lemmy.world 11 points 3 hours ago

Valve does seem to contribute substantially to the development of their games, at least. Turtle Rock's Evolve and Back 4 Blood had nowhere near the success of L4D/2, which is still going strong 15 years later.

[–] calamityjanitor@lemmy.world 10 points 5 hours ago

They're still at it, they bought Campo Santo (Firewatch Devs) in 2018 and now their game In The Valley of Gods is never gonna happen, they worked on Alyx instead.

They poached a bunch of folks from Hopoo Games recently too.

[–] CaptDust@sh.itjust.works 17 points 8 hours ago

I wish they didn't feel this pressure to push forward the industry with EP3. Full Half Life 3, maybe, but I would have preferred a closing chapter with the tech and features available.