I'm happy if it's actually running in python and not a javascript app with electron.
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Ah yes, those precious precious CPU cycles. Why spend one hour writing a python program that runs for five minutes, if you could spend three days writing it in C++ but it would finish in five seconds. Way more efficient!
Why would an RTX 4090 make Python faster?
Don’t worry this post was written by a first year computer science student who just learned about C. No need to look too closely at it.
Rust is better.
The only language worth discussing is brainfuck
Joke's on you, he was talking about "Phyton". /s
I know it makes me sound like an of man shouting at clouds but the other day I installed Morrowind and was genuinely blown away by how smooth and reliable it ran and all the content in the game fitting in 2gb of space. Skyrim requires I delete my other games to make room and still requires a whole second game worth of mods to match the stability and quantity of morrowind.
High res textures (especially normal maps) and higher quality/coverage audio really made game sizes take off. Unreal's new "Nanite" tech, where models can have literally billions of polygons, actually reduces game size because no normal maps.
It used to be pretty terrible, but the frameworks are getting there, starting with the languages they are based on.
Believe it or not, Java has been optimized a ton and can be written to be very efficient these days. Another great example of a high-level, high-efficiency language is Julia. And then there is Rust of course, which basically only sacrifices memory-efficiency for C-speeds with Python-esque comfort. It's getting better.
Phyton