this post was submitted on 16 Oct 2023
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When thinking about character features in video games, dexterity is generally about doing something swiftly or dodging stuff.

all 21 comments
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[–] mom@nom.mom 21 points 1 year ago (1 children)

I assume you mean IRL activities?

  • Lock picking,
  • knitting/crocheting,
  • learning to roll a coin over your knuckles,
  • working with beads or chainmail,
  • definitely piano but other instruments can also help,
  • and also typing. Home-row, no-looking, speed typing, is I guess what I mean.
[–] Damaskox@lemmy.world 5 points 1 year ago

Also repairing clothing with thread and a needle

[–] AlphaOmega@lemmy.world 10 points 1 year ago (1 children)

For Ambidexterity, brush your teeth with your non dominant hand.

[–] saltesc@lemmy.world 1 points 1 year ago (2 children)

I either cut my gums, my cheek, or both.

[–] AnonStoleMyPants@sopuli.xyz 5 points 1 year ago

... with a toothbrush?

You know you're not supposed to use steel wool as a toothbrush?

[–] amio@kbin.social 4 points 1 year ago

Physically how?

[–] Zombiepirate@lemmy.world 7 points 1 year ago (1 children)

Guitar and magic tricks.

Ideally both at the same time.

[–] ArtVandelay@lemmy.world 2 points 1 year ago* (last edited 1 year ago)

Jason Becker used to shred left-handed while yoyo-ing with his right hand

https://m.youtube.com/watch?v=2QOFPADkTlw&pp=ygURSmFzb24gQmVja2VyIHlveW8%3D

[–] foggy@lemmy.world 6 points 1 year ago

Guitar, piano.

[–] Buddahriffic@lemmy.world 5 points 1 year ago

That knife game where you stab the table between your fingers as fast as you can.

[–] intensely_human@lemm.ee 4 points 1 year ago (1 children)

Playing a piano can do this because the velocity of each keypress is a big part of the expression, and it’s a scalar value meaning infinite degrees of possible variation.

[–] Sir_Fridge@lemmy.world 2 points 1 year ago

Definitely piano but most instruments work. Maybe guitar a bit more but not with a pick.

[–] Presently42@lemmy.ca 3 points 1 year ago

Piano playing and touch typing come to mind

[–] Lemmylaugh@lemmy.ml 2 points 1 year ago
[–] amio@kbin.social 2 points 1 year ago (2 children)

Video games can get pretty finicky when you go off the beaten path, requiring a lot of extra "mechanical skill" to get right.

A certain glitch on a game I play involves carefully timed button presses while keeping the control stick in a specific, narrow range just outside the "deadzone". You then go fast, and backwards, and have to steer by switching which side you're holding the control stick on. If at any point you go out of that range (either through the center/deadzone or tilted too far), it instantly stops working. And some other tricks in that game are hard.

So that sounds like a good way to practice some dexterity, I know it's helped mine.

Other than that there's stuff like Rubik's cubes, arts and crafts,

[–] TwanHE@lemmy.world 2 points 1 year ago (1 children)

Wavedashing / wavedancing?

[–] amio@kbin.social 1 points 1 year ago

Ocarina of Time, "Hyper-Extended Super Slide". Roll into e.g. an explosion, shield and target on the same frame within a certain frame window. For reasons, you go fast, and can retain the speed by keeping the stick in "ESS position".

[–] Hyggyldy@sffa.community 1 points 1 year ago

I wonder if the new Street Fighter would be good for that, since it's put a lot of effort in to teaching new players.

[–] Moghul@lemmy.world 2 points 1 year ago

Have a look at pen spinning