oh no it's ... : FFXIV
and I say that and an enjoyer
This is a place to share greentexts and witness the confounding life of Anon. If you're new to the Greentext community, think of it as a sort of zoo with Anon as the main attraction.
Be warned:
If you find yourself getting angry (or god forbid, agreeing) with something Anon has said, you might be doing it wrong.
30 minute cutscene that dumps a lot of exposition and it ends with a timeskip into the tutorial.
Every mission is like this one from GTA:VC. Easy to fail, frustrating controls, annoying camera, long, unskippable intro and you can't save during it. Add minute-long loading times and it's perfect.
The last one is Starfield in a nutshell
progressing through dialogues is achieved with ever-changing buttons (and combos?) displayed on screen, but in an ever-changing location.
As someone who hates souls games, make sure there are undodgeable attacks by enemies. Example, you’re walking past a wall and something attacks and kills you from behind. Also, make sure there are huge bosses with ambiguous hit boxes and indeterminable strike locations so dodging is weird and dumb.