Ima sell my watered down soup in dollars per deciliter.
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Then that would mean all those games that only had 40 hour campaigns that sold for $60 were $20 too expensive.
I found my next game to not buy.
This is 80s company greed all over again that almost destroyed the video games industry.
We never learn.
That's what I do. I take some entertainment - not just video games - and rate it by how much fun it gave me over how many hours and at what price. 8 hours for €40 in an amusement park? Cheap thrill. A €70 AAA game that I throw in the corner after an hour? Not good. A €200 LEGO set that takes a lot of fun hours to build and inspires me to something else? Perfect entertainment!
Sounds like pure greed to me
I agree, as should salaries of employees. Every hour you produce something measurable you get paid. See how far that idea goes.