The same game I have played every week for 15 years : Minecraft.
Patient Gamers
A gaming community free from the hype and oversaturation of current releases, catering to gamers who wait at least 12 months after release to play a game. Whether it's price, waiting for bugs/issues to be patched, DLC to be released, don't meet the system requirements, or just haven't had the time to keep up with the latest releases.
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Check out Vintage Story! It's really fun and pretty hard.
I just started Tunic and Antichamber. So far I'm enjoying them. I have a family trip coming up, so I might not get a ton of time to play, but we'll see.
I've also been playing FF7 (kids are into Magic: the Gathering and wanted to know more about the FF set) and Tears of the Kingdom for the first time with my kids watching. They often play games after watching me play through, so one is playing Breath of the Wild and the other Link's Awakening, so I'm kind of helping them with those too.
I loved tunic
Just started warframe this month and have been playing a lot of it. The movement and combat feel really good and there is so much content.
The main story is really engaging so far with a lot of lore, but it doesn't start until the second dream quest which can take a while to get to.
I'm nearing the end of the first part of the FF7 remake series but having a hard time motivating myself for the annihilation that awaits me on each new level as I climb the pillar...
...so I'm just sinking another few hundred hours into Rimworld instead.
I just finished South of Midnight , it's a mediocre action game with a decent story, but pretty good music specifically written for the game. It kinda feels like Alice Madness Returns meets Disney's Princess and the Frog (without the frog changing).
Just started up on Dredge and having some fun with it so far.
Dredge is awesome!
It's a shame, the music is great and I do love the freshness of the unusual setting. But having seen both some gameplay and some of the writing I just can't see myself playing it.
Yeah, I finished the game wishing it would be a higher recommendation, but it just falls short on a lot of things. I don't mind the price I paid for it, but it's a hard sell even at $29.99 (summer sale price).
The top things to me were setting, animation (feels like clay/stop motion in a cool way), and setting. But the fighting is only okay (never really evolves beyond button smashing and dodging), the story doesn't really build on itself, and the platforming is generic and linear.
It also doesn't help this is an Xbox studios game, since it seems like a bit more time/money would have gone far for this game.
I'm deep into Mandragora Whispers of the Witch Tree this week and having a blast. Played about 19 hours and it feels like I'm about half way. The story so far has been serviceable, but I do enjoy the world quite a bit and I also think some of the characters are pretty funny and well written.
Gameplay has been excellent, combat has the right sort of depth to it without being crazy complex and the bosses have been very enjoyable. Good patterns and fun movesets. I'm just now at the second really big story boss and he's a doozy. As someone who isn't huge on platforming I am also happy to say the platforming segments aren't really a big part of the game and have been very easy.
Character customization has been another highlight and making builds is super fun between both the PoE inspired passive tree and choosing which active skills to use and choosing which active skills to upgrade. I'm doing a dual dagger build that dipped almost immediately into the adjacent Chaos Magic tree and while probably not a power gaming choice it is great how flexible the game is in what it allows you to do. Having a lot of fun so far with Chaos Echo and Shadowstep both giving teleports to the range-deficient daggers.
Heavily recommended if you like Souls-likes and/or Metroidvanias!
EDIT: Forgot to mention one thing. I really appreciate this game having difficulty sliders for both Enemy Health and Enemy Damage ranging between 40-160% (default 100). I haven't used them yet, but knowing you won't be hard stuck on a boss and worst case can just turn down the difficulty is actually quite nice. Helps my mental.
The Legend of Zelda: Breath of the wild
I'm about to start the last act of Hardspace: Shipbreaker. It's a fun relaxing sim game. If you enjoy games like "Powerwash Simulator" you'll enjoy it. The setting is great, I hope it will expand into other games as well.
God of War on the PS4. I dropped off for about a month but I'm back and just picked up the Blades of Chaos and finishing off a couple side missions before I progress.
Fantasy Life (the original on 3DS)
I tried it last year but got lost and stuck, because I played it like an action RPG.
This time around I play it like a life sim (which it is), and I love it.
I have recently started watching numbers go up in Kittens Game
Finally got Bannerlord a couple of weeks ago. After a bit of tinkering I got the GOG version running on Manjaro, so it no longer freezes randomly all the time. I'll be honest, I don't think it's a massive step up from the original, especially given the wait, but I'm still really enjoying it and will definitely look into modding it at some point.
Striving for Light
It's an indie game that's about to officially release, and to me is the only real "bite-sized" arpg out there. It's essentially a roguelite-PoE endgame hybrid. A run can last minutes, hours, or an tire week if you build well.
The more I play it, the more hooked I am.
Fire Emblem Engage, having more fun with it than I thought I would. After Three Houses, I'd kinda written off Fire Emblem as not for me but only a couple hours in I'm already having fun messing around with character builds.
I bought Spiritfarer on Steam, a casual management game about death. The art is so beautiful! You play as Stella, the ship owner of the deceased and a ferryman of souls. Build a ship to explore the world, then help and care for the ghosts and eventually send them to the afterlife. Farm, mine, fish, harvest, cook, and use your own methods to cross the mysterious sea. Spend a leisurely and wonderful time with your ghost passengers, create everlasting memories, and finally learn how to say goodbye to your cherished friends. But in fact, I still play CS2 more often.
I just finished badend theater. I am unsure if I want to recommend it or not. It wasn't hard, the story wasn't deep. You finish it pretty fast, but it was still nice, especially if you like to chase achievements and puzzle solving. It has a fun core mechanic.
Now am I playing little nightmares 2, it is outside of my comfort zone to not be able to fight back (most of the time) and just run and hide.
My goal is to play games that actually ends, I play too many games that never ends haha
Dishonored
Awesome game. I’ve been bouncing between a replay of Dishonored among other games lately, and no matter how many times I replay it, it never gets old or boring. Is this your first playthrough?
Nah but playing hitman Absolution made me want to revisit
Funny, playing Dishonored made me want to revisit the modern Hitman trilogy, which I’m doing now in addition to Dishonored.
Psychonauts. I'm upset I slept on this game for so long. It's very charming.
THPS 3+4. Fun game and it hits the nostalgia. I just wonder if this game got way easier or if I was just a noob back then. THPS3 was one of my first games and I remember playing it a lot. I just finished THPS3 (remake) in two sesions.
I know I'm gonna fucking hate this game, but I've also been in my gaming comfort zone for too long and I need to shake that off, so I picked up Death Stranding.
My main concerns are:
- Too much time navigating menus.
- Navigating terrain will feel boring AF.
- Too much time skipping cutscenes, or worse: unskippable cutscenes.
- Boring combat.
I'm gonna give the story a shot, but I'm fairly certain the totality will amount to pretentious Kojima bullshit, and I'm not gonna waste time hate watching it only to yell about it in my review.
What I'm looking forward to: Conan 😂 And I know it's a short cameo.
I feel like I'm going on a needlessly bizarre excursion given my knowledge about my gaming preferences and the gameplay in Death Stranding, but fuck it, maybe a drastic change will do me good.
Industria. It was free on Epic, I think. Took me a while to figure out the boxes said "supplies" and were meant to be broken open to get ammo. Till then it was kind of frustrating running out of ammo over and over. Gameplay and environments kind of remind me of the half life franchise in a way.
I picked up kindergarten 1 and 2 from the steam sale after hearing nothing about them really, but it was pretty ridiculous. I just completely finished 1 tonight, I did have to look up a guide to eventually find 1 of the cards, but other than that I figured out everything myself. Excited to play 2, but will probably hold off for a deep discount on 3. I spent maybe 6 hours on 1, and I'm not going to pay 20 dollars for 3. Also heard they got rid of the monstermon cards, so that kinda sucks
Dark souls. (Post Ornstein and Smough.) I want to figure out how to interact with the anor londo painting, and I'm also debating whether to go new londo ruins, or the post Queelag area next, (or maybe the catacombs.) lots of options now that I've unlocked teleportation. I still feel like I have tons of exploring to do, in the beginning I felt really underleveled for a bunch of areas but It might be time to give them another go.
I actually just started playing Fallout 4 for the first time and only put an hour into it so far because I get eye strain. But a friend of mine is interested in the tabletop RPG so I thought I’d look at the game’s vibe as well.
I installed a bunch of QOL mods and whatnot using Wabbajack.
Man, just got unravel one and two on steam both for $10 and I've been having a blast