this post was submitted on 29 Dec 2023
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Godot

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Welcome to the programming.dev Godot community!

This is a place where you can discuss about anything relating to the Godot game engine. Feel free to ask questions, post tutorials, show off your godot game, etc.

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For the unaware, Road to Vostok is one of the most popular games that switched from Unity to Godot. The dev made many devlogs detailing his journey of porting everything and his experience with the engine. Aside from his porting journey, it's also one of the very few Godot games going for a realistic high-fidelity artstyle. Now, the first demo of the game rebuilt in Godot is out.

I gave it a shot and it's quite good. Performance is really good and everything seems to be working just fine. Graphics aren't AAA levels which is expected, but it looks fine. The lighting being a bit flat makes me wonder if the dev isn't using global illumination.

Either way, a pretty nice milestone for Godot to prove you can transition from Unity without major issues!

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[–] trivial_wannabe@lemmy.world 25 points 8 months ago

This is the most realistic game I've ever seen running with the Godot game engine. This is huge!

[–] Metz@lemmy.world 16 points 8 months ago* (last edited 8 months ago) (1 children)

Singleplayer. Very nice. I hate that nowadays almost anything "survival" is multiplayer-only. And seems to run fine with Proton-GE on Linux!

[–] merthyr1831@lemmy.world 4 points 8 months ago

Big benefit for Godot is that it's trivial to build for Linux. Yeah Unity is ""cross platform"" but it's so deeply dependent on Microsoft's tech stack that it's not nearly as easy

[–] tabular@lemmy.world 12 points 8 months ago (1 children)

More devs using an open source game engine ignites my hope for more open source games.

[–] popcar2@programming.dev 10 points 8 months ago

I've noticed in the community that there are a lot (legitimately good) open source games in development with Godot! The issue with open source games 5+ years ago and further is that they were really complicated and hard to get into, often written in C++ using frameworks like OpenGL. Having such a good open source engine makes it soooo much easier to find people willing to join projects.

One game I have my eye on is JDungeon, an open source 2D MMORPG made in Godot. It's still in very early alpha so there is barely a game to play right now, but it seems to be progressing quite nicely.

[–] TheOakTree@beehaw.org 6 points 8 months ago
[–] Adubya@lemmy.world 4 points 8 months ago

I'm following this project for sure. Glad to see developers making the switch.

[–] onlinepersona@programming.dev 2 points 8 months ago (1 children)

Would try this out, but it's windows only. Will wait until it's more stable and it's out of Early Access. Looks a lot like Tarkov, but written by a single dude? Pretty bonkers.

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[–] GammaGames@beehaw.org 2 points 8 months ago

And it was ported in three months!

[–] weeahnn@lemmy.world 1 points 8 months ago

Pretty cool! Hope this is a sign that more and more games with larger scopes will start using it!

[–] pkill@programming.dev -5 points 8 months ago* (last edited 8 months ago) (1 children)

hear mention of medium

leave immediately

[–] onlinepersona@programming.dev 0 points 8 months ago

Do you do the same when youtube is mentioned?

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