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[-] usualsuspect191@lemmy.ca 99 points 9 months ago

This is why I couldn't take the Ready Player One movie seriously. Gamers would've figured that shit out in a few hours

[-] simple@lemm.ee 62 points 9 months ago

Few hours? More like few seconds. I know it's a movie made for 13 year olds but if there were actually an MMO that basically every young adult was playing 24/7, they would figure out all the secrets in an instant. Have you SEEN how quickly people solve ARGs? Usually developers have to slowly drip information or else everyone will crack the extremely difficult hidden code within an hour or something.

[-] Theharpyeagle@lemmy.world 26 points 9 months ago

Seriously, we have people beating Dark Souls with a guitar hero controller and running a game for over a month to make it crash, hard to believe people hadn't figured out how to clip through the course entirely.

[-] Ganrokh@lemmy.world 14 points 9 months ago

Over the last several years, WoW has been getting some secrets that have taken months, sometimes over a year to be completely solved. There is a Discord server dedicated to solving them, and it's hit the max member limit a few times.

Although, most of the secrets have just the slightest hint that they even exist.

[-] legion02@lemmy.world 16 points 9 months ago

Oasis as a game kinda discouraged this thought process because the stakes were real-world, not purely virtual.

[-] burgersc12@sh.itjust.works 26 points 9 months ago* (last edited 9 months ago)

But almost everyone died when doing that race. Not one person thought "forwards isn't working for the thousand time. Maybe backwards?"

[-] Acters@lemmy.world 6 points 9 months ago

People would have already become desensitized to the "real world" consequences because participating would have already been introducing a consequence that has overtime seemingly has become too unlikely to avoid. People would have started throwing out ideas, shotgun style, and the wildestest ideas, such as trying driving backward. If people would do it in Mario Kart 64, then why not in a high stakes game where there is a huge financial/influential incentive? Movie did the dumb thing and got greedy with product placement galore instead of following the book.

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[-] DrChickenbeer@artemis.camp 56 points 9 months ago

That secret entrance behind a waterfall in the original Legend of Zelda meant that I've been checking every waterfall in every game I've ever played since 1986.

[-] Hawk@lemmy.dbzer0.com 20 points 9 months ago

It's just so disappointing when there's NO secret behind the waterfall

[-] Frogbert@lemmy.world 6 points 9 months ago

Don't go chasing waterfalls

[-] HeyJoe@lemmy.world 6 points 9 months ago

I have been playing the new game sea of stars and its an old school rpg. I check all the places and several have had chests behind waterfalls and it always puts a smile on my face when I find them there.

[-] TrustingZebra@lemmy.one 6 points 9 months ago

It's a common trope. I won't link it but I'm sure there's a TVTropes page for that.

[-] Notyou@sopuli.xyz 6 points 9 months ago

There's a secret behind the Zora waterfall in TotK too.

[-] BackOnMyBS@lemmy.world 7 points 9 months ago

I think I remember there being one in A Link to the Past on SNES also

[-] Patches@sh.itjust.works 6 points 9 months ago* (last edited 9 months ago)

But not in any of the other 60 waterfalls in TOTK

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[-] Rouxibeau@lemmy.world 51 points 9 months ago

Thats not OCD. OCD is a debilitating condition.

[-] Amaltheamannen@lemmy.ml 8 points 9 months ago

Sure, but a person with OCD could also do this as part of their OCD. I've struggled with what I am pretty sure is OCD, and I relate a lot to this. I can't even enjoy big open world games anymore because I feel like I need to explore every corner, find everything, talk to everyone. It becomes stressful.

[-] Blackmist@feddit.uk 34 points 9 months ago

Same with smashing against the back wall of every waterfall in every game ever.

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[-] dudinax@programming.dev 34 points 9 months ago

You go left to find a secret. I go left because games can't tell me what to do.

[-] kaspavicius@lemmy.world 15 points 9 months ago
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[-] Transcriptionist@lemmy.world 26 points 9 months ago

Image Transcription:

A 3-panel CTRL+ALT+DEL comic by Tim Buckley.

The first panel shows a blond man wearing a green sleeveless shirt, long brown pants, sturdy brown boots, brown bracers, and a belt and sash, standing against a forested backdrop with a signpost to his right reading "START".

The second panel shows the START signpost is far to the right edge of the panel and the blond man has turned and walked directly into a rock wall with an onomatopoeic WHUMP!

The last panel shows a brown-haired, bearded man in green shirt, blue pants and glasses, sitting on a cream-coloured couch next to a blond-haired boy wearing a blue shirt and black shorts. The man is holding a controller for a video game console. The boy says "Why do you always start every level in every game by turning around and running backwards?". The man replies "because one time a game hid a secret behind the start position and my OCD decided I have to suffer for the rest of my life."

[I am a human, if Iโ€™ve made a mistake please let me know. Please consider providing alt-text for ease of use. Thank you. ๐Ÿ’œ]

[-] Buffaloaf@lemmy.world 23 points 9 months ago

The beginning of every Far Cry game I have to sit there and not do anything and see if I "beat" the game.

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[-] RacerX@lemm.ee 21 points 9 months ago* (last edited 9 months ago)

Super Mario Bros 2 World 6-3

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[-] upandatom@lemmy.world 21 points 9 months ago
[-] jelloeater85@lemmy.world 7 points 9 months ago

Chainsaw go BRRRRRR ๐Ÿ˜

[-] vuldovahkiin@lemmy.world 21 points 9 months ago

Morrowind made me jump and look into every tree stump in every elder scrolls game because of one god damn axe.

[-] altima_neo@lemmy.zip 16 points 9 months ago* (last edited 9 months ago)
[-] Sir_Simon_Spamalot@lemmy.world 14 points 9 months ago

Some Rayman levels are like this

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[-] ImpossibleRubiksCube@programming.dev 13 points 9 months ago

Metroid.

No, just Metroid.

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[-] JudahBenHur@lemm.ee 12 points 9 months ago

In Another World/Out of This World you needed to go left from start to escape the black panther-like thing iirc

[-] CoffeeAddict76@lemmy.world 11 points 9 months ago

I had no idea that Tim Buckley was still alive

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[-] FontMasterFlex@lemmy.world 10 points 9 months ago

Original Metroid.

[-] Kolanaki@yiffit.net 9 points 9 months ago* (last edited 9 months ago)

The only other game besides DKC I know of with something like that is in 1-1 on Demon's Souls. Turn around from where the Archstone takes you, and there is an item behind some rubble toward the wall/gate. It's not as cool as a secret as the banana hoard tho.

I bet it's much more common in newer 2D platformer games just because of that, though. I don't really play those myself.

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[-] Hurts@lemmy.world 9 points 9 months ago

DK Country on SNES is one of my all-time favorite games that I continually go back and play. I remember the bliss I felt when I finally beat it, which seemed impossible to 4yo me.

I'm pretty sure I can farm lives on the first level with my eyes closed with how many times I've ran it

[-] WheeGeetheCat@sh.itjust.works 6 points 9 months ago

Does everyone else remember that one long snow barrel level as much as I do? Beating that level specifically for the first time gave me such dopamine.

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[-] DoucheBagMcSwag@lemmy.dbzer0.com 9 points 9 months ago
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[-] SCmSTR@lemmy.blahaj.zone 8 points 9 months ago

That one serious Sam level where you'd actually have to just hold S because there wasn't even time to turn around. The level would start and you'd immediately hear a big stone door closing.

[-] SpacePirate@lemmy.ml 7 points 9 months ago

Final Fantasy III/6: Always wait until the very last second to complete a timed escape objective.

[-] foggy@lemmy.world 7 points 9 months ago
[-] Matriks404@lemmy.world 7 points 9 months ago* (last edited 9 months ago)

One time my friend was playing some shitty 3D platformer made for kids that was distributed with cornflakes or some other shit and when he turned around and gone forward he just fell through the floor to limbo, lol.

[-] blazera@kbin.social 6 points 9 months ago

Original armored core had one of the best weapons hidden like this

[-] warrenthebard69@midwest.social 6 points 9 months ago

That's one of my favorite things about the older games. I'm glad AC6 brought back hidden weapons, I just wish there were more parts to find overall.

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[-] Saneless@sh.itjust.works 6 points 9 months ago

Limbo

It's even an achievement

[-] aquinteros@lemmy.world 6 points 9 months ago

I'm looking at you donkey Kong !

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this post was submitted on 05 Sep 2023
954 points (96.2% liked)

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