this post was submitted on 25 Aug 2023
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Starfield

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[–] Kolanaki@yiffit.net 1 points 1 year ago* (last edited 1 year ago)

Explains why the values are so drastically different from analogues in the previous games; and not just by a matter of "insane future inflation."

It also has a secondary effect of making those percentage based changes caused by the vendors attitude and your skills hit harder because the base values are higher.

[–] surrendertogravity@wayfarershaven.eu 0 points 1 year ago (1 children)

Oh. my. god. This is such amazing news!! Chesko was an amazing modder, and economy design was one of the often-changed areas of Skyrim, so to hear that he had a hand in Starfield’s economy is incredibly exciting to me.

[–] HotSoda@hexbear.net 0 points 1 year ago (1 children)

There is no economy in the game though. All of the items have the same prices everywhere.

[–] Cethin@lemmy.zip 2 points 1 year ago

Economy in video game terms usually just means the prices of stuff, not an economic simulation.