Anomander

joined 2 years ago
[–] Anomander@kbin.social 0 points 2 years ago

I don't think there "must" be an age cutoff where people are supposed to stop playing - instead, there's an age cutoff for where people didn't grow up with or have access to computers or gaming.

I was born right on the cusp of video games moving from niche nerd shit and becoming relatively mainstream. I can see that there's a clear gap between friends who game and friends who don't that nearly directly ties to whether or not they played games as a kid. A lot of the time for my generation, that's a socioeconomic division more than anything else. Computers were expensive as a kid, so most of my friends who grew up poor found other interests in childhood and grew up to be adults who don't really play games. The kids I grew up around whose families were more well-off have continued gaming as adults. Maybe less, maybe different games; but in many ways it's like asking what age someone is supposed to outgrow "having hobbies".

The older someone is today the less likely it is they had access to games and gaming, and often the more intimidating they find learning about computers and gaming - and the more time they've had to find some other hobby that they find compelling.

There definitely is a thing in the dating market where some people can be particularly judgmental about gaming. Personally, I've found that is loudest and largest for some of the more ... "serial" daters I know, who have found themselves in relationships with lots of different people and have found that gaming, or identifying as a "gamer" tends to correlate with other bigger issues. There's also the side concern when something that's big in your life isn't something they can relate to - a little like the ultra-fan Sports Dudes where all of every game day will always be booked off for watching the games with the boys.

I think in regards to the dating market, it's less that anyone needs to "grow out of" gaming, and more that adults are more expected to have a mature relationship with their hobbies, gaming included. And given that there are negative connotations about degenerate adult gamers not really grown up, that may be something to keep in mind regarding how you present that hobby and how you talk about your relationship with it.

[–] Anomander@kbin.social 1 points 2 years ago

Shu also tells me that RIF was paying a “sizable revenue share” to Reddit beginning in 2012, which was during Yishan Wong’s tenure as CEO. Shu says he says initiated the talks with Reddit to create the agreement, which allowed for the licensed use of Reddit’s trademarks. (At the time, the app was called “reddit is fun.”) Shu says Reddit terminated the agreement in 2016 — which was the year after Huffman took over as CEO.

Holy shit the lede was a little buried from the title.

RIF had a revenue-sharing agreement with Reddit starting in 2012, and they had a working model to ensure that Reddit was compensated - and profited from - the API usage. RIF voluntarily worked out a deal to share it's revenues back to Reddit. That deal was terminated after Spez took over as CEO, under his watch, and that cancellation is big enough that it absolutely would have gone via the CEO for approval. Spez decided to turn down the revenue share agreement with RIF, only to come back seven years later and complain like Reddit was somehow being taken advantage of due to the costs of app API usage.

What an absolutely meaty disclosure: the same problem Spez is complaining about now is a problem he personally caused shortly after rejoining Reddit.

[–] Anomander@kbin.social 1 points 2 years ago

There were years there when any watermark from another site would get OP lynched in the comments, and now Admin over there is sufficiently out of touch they're going to start doing it to their own content.

Bets are on that this is a stupid kneejerk test from Reddit, worried that post-migration community hubs are going to "profit from their content" the same way Reddit did to places like ifunny or 9gag during it's entire growth arc.

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