BoastfulDaedra

joined 1 year ago
[–] BoastfulDaedra@lemmynsfw.com 1 points 4 months ago

Tsch. One syllable away from a haiku.

[–] BoastfulDaedra@lemmynsfw.com 5 points 4 months ago

Signal 11 is a segmentation fault on Linux systems. It means your program (Godot) is trying to access memory that doesn't belong to it. If it showed up in Dev6, it would most certainly help to file a formal bug report.

That may also help you narrow the issue down on your end, but this is part of why you never want to risk using a dev build on a real project. They just aren't done yet.

[–] BoastfulDaedra@lemmynsfw.com 3 points 4 months ago

I'm just sort of guessing that this relates to some Win11 needless UI shenanigan.

[–] BoastfulDaedra@lemmynsfw.com 1 points 6 months ago

I... I miss Tanaka's stuff.

[–] BoastfulDaedra@lemmynsfw.com 4 points 8 months ago

Come on, man! Ain't nobody that cyber.

[–] BoastfulDaedra@lemmynsfw.com 4 points 8 months ago

I am perfectly happy to have one less thing to worry about, don't get me wrong.

[–] BoastfulDaedra@lemmynsfw.com 33 points 8 months ago (9 children)

So... what the heck happened there?

[–] BoastfulDaedra@lemmynsfw.com 13 points 8 months ago

Freakin amazing...

[–] BoastfulDaedra@lemmynsfw.com 7 points 8 months ago

A fair point, but I do want to highlight that we've had plenty of companies like Bethesda releasing crap like Starfield, using tactics that specifically turned on their artist employees, and then scratching their heads on why it didn't sell as well as Skyrim or Doom. I'm also seeing a lot of C-class laziness here.

[–] BoastfulDaedra@lemmynsfw.com 15 points 8 months ago (2 children)

Maybe they could consider just, you know, not releasing things that suck so bad.

[–] BoastfulDaedra@lemmynsfw.com 1 points 8 months ago

Awesome, thanks!

 

Pretty much the title. I think you all know what I'm talking about.

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