[-] Cirk2@programming.dev 7 points 4 days ago

Most of the stuff on GoG should fit the bill. You still can use it as a website to shop for a game and get a installer exe for it. Without any additional launcher.

As far as documented network go, I've never seen more than games listing a couple of ports for servers, never anything like ips or actual network protocol descriptions. I guess anything with user hostable dedicated servers should be fine.

Problem is that those old games have very low online population, so I'm not entirely sure how much "casual comraderie" you'll find.

[-] Cirk2@programming.dev 5 points 3 months ago* (last edited 3 months ago)

Bringing more modern tools and features to existing large code bases is "destroying his reputation"? Bjarne and the committee is constantly extending and modernizing a language with code bases older than me. Yes that means the old stuff has to be kept around but that is the price of allowing existing code to migrate gracefully instead of just throwing it out of the window. There is a problem with some missing rails to enforce current and saver techniques but Bjarne is not denying that.

[-] Cirk2@programming.dev 19 points 4 months ago* (last edited 4 months ago)

So the HDMI founders are Philips, Panasonic, Sony and Toshiba Known for their Players and in part TVs. The HDMI Forums consists of the rest of the TV Manufacturers and the big names in component Making (Analog Devices, NXP, Realtek, Qualcomm, etc.). So they are all members of a cooperation dedicated to "encouraging and promoting the adoption and widespread utilization of its Final Specifications". I hesitate to call their decisions on connectivity options unencumbered by interests.

oh btw: Anti-Trust does not require to there be no competing offer, just vast majority of market share.

[-] Cirk2@programming.dev 22 points 4 months ago

Display Port has a standing in Computer Displays but is basically unheard of in Home Entertainment.

[-] Cirk2@programming.dev 136 points 4 months ago

Since we now have confirmation that an open implementation is legally impossible I would consider the HDMI forum to be a cartel and not a standarts comitee. Therefore it should be dismantled by anti-trust authorities asap.

[-] Cirk2@programming.dev 21 points 4 months ago

That is the mindset that gives us text editors using 100% cpu to blink a cursor because their css triggers a bug in the web browser they ship to render the text editor.

You can be memory save without shipping a whole browser, but disregarding power and memory efficiency will just make performance gained by hardware evaporate in overhead.

[-] Cirk2@programming.dev 11 points 6 months ago

Still a bit irritated by defining VR as a platform on the same level as Linux or Windows, but whatever.

2022 2023

[-] Cirk2@programming.dev 36 points 6 months ago

"But throughout that time, I actually had no inkling what game development was actually like. How hard the designers, programmers, artists, producers, and everyone else worked," he says. "The struggle to bring a vision to life with constantly shifting resources. The stress."

Then tell us about it. Make it heard where you get Stressed and where you rub up on the state of the art. List off what had to be finished in crunch time. What got pushed by Marketing or Management. Leaving everything up to a nebulous "you don't know" makes any criticism easily dismissed and reduces leverage against systemic issues.

[-] Cirk2@programming.dev 5 points 6 months ago

how do you stop it on client side? I'm not sure if it has been deployed into the wild but these days computer vision is good enough to just work off the images. Capture image signal, fake usb mouse outputting movements calculated from image data. If this isn't already available it's only held back by the need for extra hardware.

[-] Cirk2@programming.dev 4 points 11 months ago

Having the runtime of the codec installed in a wine prefix is not the same as having it work. Just like wine has to work on the codec to get the data to it and output back to the game, in a way that the game, the codec and wines d3d implementation can deal with it. This is made mode difficult by some codecs doing output themselves and some handing buffers back to the game for display.

This is hard and gruesome work. With painstaking observing and duplicating behavior, since a lot is not documented and for a clean room implementation the person implementing it can not look at disassembled binaries or (hypothetical) code-leaks.

Now how do you get a game to not use the codec it’s shipped with? By cracking.

That is just wrong. "Cracking" is the circumvention of Copy-Protection. Before Denuvo afaik no Copy-Protection had data-integrty checks, so modification of game Behavior (aka Modding) did not require tampering with the Copy Protection. Best Example SKSE for Skyrim, a tool adding a lot of additional functions to the internal scripting language while still keeping copy protection in tact.

[-] Cirk2@programming.dev 26 points 11 months ago

Why are they so desperate to be liked by users? Their whole mission is anti-user. Their job is to scrutinize paying users and take away the softest they bought when something isn't right. Of course they are not liked, they are the bouncer at the disco sending people away based on their feeling.

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Cirk2

joined 1 year ago