[-] CordanWraith@aussie.zone 25 points 4 months ago

Hell yes. Second best star wars games ever made after the Kotor games. Instant buy for me.

[-] CordanWraith@aussie.zone 10 points 4 months ago

The change is necessary for sure, but the person you're replying to was making the point that the 'allow' in the title is silly. Because it implies that it was previously legally forbidden to refuse a call from your boss.

Your work environment may be shitty (I work in a professional environment as well and no way am I answering to anyone outside of my hours) but that doesn't mean the law is forcing you to answer the phone.

So yeah, good law, bad title.

[-] CordanWraith@aussie.zone 12 points 4 months ago

All I ever got from him was super rapey vibes. Nothing charming about that slimeball from my perspective.

And he feigns elegance, but it never struck me as authentic. Just a manipulation technique.

[-] CordanWraith@aussie.zone 11 points 4 months ago

No matter how strong he is, I can never get over how insufferable his personality and voice are

[-] CordanWraith@aussie.zone 8 points 6 months ago

It's kinda hilarious to me that you think people would possibly revolt anymore. Noble goal, never gonna happen.

Gates will keep living the long, rich life of luxury he's lived and corps will keep getting more powerful.

People are just too apathetic, and governments are too powerful.

[-] CordanWraith@aussie.zone 9 points 8 months ago

I don't say this to be edgy or confrontational, but it's not like that for everyone. I am 26 and have no idea how to empathise with people, it's not an innate thing for me and I have to put a lot of effort into learning it.

Not really here to argue any point, just food for thought.

[-] CordanWraith@aussie.zone 24 points 8 months ago

I don't know. I hate the fact that I was born autistic. Unlike a lot of autistic people, I refuse to think of it as some kind of 'superpower' or positive thing.

I was born defective. I'm literally a broken human who doesn't function correctly.

I know that I sure as hell wish I wasn't born, and whilst I'm sure those mothers are going to do a great job with their children, I also don't think that I should have children at the risk of passing it down and letting another person suffer the way I have.

[-] CordanWraith@aussie.zone 14 points 9 months ago

Never heard the term 'cossie' in Australia, 'togs' and 'boardies' are common here though.

[-] CordanWraith@aussie.zone 17 points 10 months ago* (last edited 10 months ago)

To be fair to Starfield, if you're playing on the recommended hardware it runs incredibly well. I'm running a 7900xt and a Ryzen 7600X and the lowest fps I have with everything on ultra at 1440p is 80, don't need any mods.

Edit: also Diablo 4 sucks because they turned it into another MMO with a battlepass that nobody wanted.

[-] CordanWraith@aussie.zone 8 points 10 months ago

Yeah, Elden Ring for example has tons of DS3 animations. It's just more sensible to use the existing ones rather than completely remaking the same thing.

[-] CordanWraith@aussie.zone 12 points 10 months ago* (last edited 10 months ago)

Yeah for me personally it's not a subtractor to the experience. For one, they make those menus super convenient.

But then, as somebody who's played quite a lot of Elite Dangerous, I don't really feel there's that much missing. I know lots of people will disagree with me here, but whilst I agree it'd be awesome to be able to fly from planet to planet, most of the other games that do this it's just flying at a dot in space, waiting until the number next to it gets smaller. Space is big, and really really empty. And while I would still enjoy having that aspect in the game too, I think it's not a bad tradeoff for having much more immersive planets, cities and gameplay. Also most of Elite Dangerous is sitting in a ship traversing menus, selecting a planet and then jumping there. While you can't directly fly between, Starfield has that same game loop. You can just select a planet, mark it as your destination, then jump into the cockpit, line it up and turn on the grab drive to jump to that place. So I feel that it lives up to my personal expectations.

I don't want to invalidate anyone else's feelings or expiriencds though. I'm having a ton of fun playing and seeing the Starfield universe. However I'll leave an update if that changes.

[-] CordanWraith@aussie.zone 35 points 10 months ago* (last edited 10 months ago)

I've been having a ton of fun with it. I've only played 4 hours so far, but it's definitely the smoothest Bethesda game in terms of performance and animations, also in my experience not many bugs. Playing on a 1440p monitor with a 7900XT and I get pretty consistent 100fps (my monitor freaks out if I raise the hz higher than 100 so can't tell how high it'll go).

In terms of gameplay, space combat is reasonably entertaining and flying the ship is fairly well thought out. Whilst you can't fly directly between planets like in Elite Dangerous, the primary purpose of ship control is combat and it does fairly well. On my computer, loading screens are pretty much instant, so travelling between planets isn't a problem. Combat is fairly fun, and the AI behaviour has been much improved from previous Bethesda games. Still not always perfect but they do behave more naturally. Environmental storytelling also has a much larger presence again, with a lot of interactions and things to read. Also, this really fulfils my fantasy of being just a citizen in a sci-fi world. Walking around my ship, seeing the little bathroom and crew chambers, it's really cool, it feels very lived in and really makes it feel like you're an explorer on the fringes of space, living out of a ship.

There are a lot of comparisons with No Man's Sky, but honestly I feel they're completely different games, by design. Starfield is more Bethesda's take on a Mass Effect style game.

Anyway, people have a lot of mixed opinions, but I've been loving it!

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CordanWraith

joined 1 year ago