DukeJava

joined 3 years ago
 

cross-posted from: https://aus.social/users/ajsadauskas/statuses/110383494811653617

Melbourne Airport Rail workers redeployed as project officially paused.

A really disappointing, backwards step here from the Victorian government.

And yes, stopping and then restarting a major infrastructure project (if that's what ends up happening) is almost certain to lead to delays and cost blowouts, when compared to just completing construction.

From The Age:

"Hundreds of tradespeople will be seconded to other projects after the Andrews government confirmed Melbourne Airport Rail Link construction would be paused, awaiting the results of a major Commonwealth review of the country’s infrastructure pipeline.

"Deputy Premier Jacinta Allan on Wednesday ended weeks of speculation about the future of the long-awaited rail line, saying works would be temporarily halted on the $13 billion Airport Rail Link, as well as upgrades of Clyde, McGregor and Racecourse roads."

https://www.theage.com.au/politics/victoria/melbourne-airport-rail-workers-redeployed-as-project-officially-paused-20230517-p5d93a.html

#trains #cities #Melbourne #Victoria #VicPol #Auspol @fuck_cars @australia #news #politics #train #urbanism #UrbanPlanning

[–] DukeJava@lemmy.ml 0 points 2 years ago (1 children)

Mobile web browser, search bar magnifying glass isn't registering clicks anymore but it does on desktop view

 

The regular elo formula is complicated.

The most basic elo formula is win = 1 points, draw = 0, lose = -1. Which is a little too basic.

I looked around and couldn't find a 'medium difficulty' elo formula. Anyone have a medium difficulty proposal?

Regular elo formula:

The Elo rating system embodies this by using a formula that changes a player's rating by adding K(S-E) to his rating each time. K is a constant that is the same for all players; the higher it is, the more easily your rating changes. S is the score of the player in a match (+1 for a win, 0 for a loss). E is the expected score of the player in the match. Against a weak player, it is close to 1 since you expect a strong player to beat a weak player most of the time. Conversely, against a stronger player, it is close to 0. You can calculate E using the formula E_A = 1/(1+10(R_B-R_A/400)), where E_A is the expect score of player A with rating R_A when faced with player B with rating R_B.

 

cross-posted from: https://lemmy.ml/post/575485

R-selection is like having 1000 offsprings, whereas k-selection is like having only 1.

I heard a variation applied to humans in a psychology textbook about how abused humans are more likely to have more kids than unabused and cannot find the name of this theory