Eris235

joined 3 years ago
[–] Eris235@hexbear.net 0 points 9 months ago (1 children)

I think its about intent. While the DF devs could spend more effort on keeping players from being maniacs, it still doesn't seem like the want the players to be terrible to children. In fact, some of the worst stuff (danger rooms as child abuse training zones, and mermaid bone farms), were specifically targeted in patches to no longer be 'good' strategies.

As opposed to a lot of other games, who's inclusion of 'punching children' seems like they're doing it to be 'edgy and subversive'. And the 'child snatching' thing is just classic fairy tale, and also would be a real danger if you're living in the wilderness around predator animals.

[–] Eris235@hexbear.net 13 points 1 year ago

If the target is already captured or subdued, nothing can oneshot them. That's just coup de grace.

"one shot" says to me that it instantly kill or removes as a threat an as-of-yet untouched and un-interacted-with target.

[–] Eris235@hexbear.net 3 points 1 year ago

I'm the opposite. I can't ever 'zone out' while listening/watching/reading/playing stuff; I can't even listen to music while playing games, and usually turn background music on low or off.

[–] Eris235@hexbear.net 3 points 1 year ago (3 children)

I am still like this with movies and TV.

It just doesn't appeal to me. I've seen a handful of movies/shows that I'd call "not boring as shit" ever, and even then, its not something I'd choose to do myself, but is fine if I'm, like, chillin and chatting with people or whatever.

Might be my neurodivergence, might also just be how much of a reader I am. Movies are just so slow compared to reading.

[–] Eris235@hexbear.net 3 points 1 year ago* (last edited 1 year ago)

Yes, was going to bring up Fate! I really like systems that split damage into 'heroic near misses or light damageless scrapes' and 'actual wounds', without getting too bogged down in random tables and lookup charts.

[–] Eris235@hexbear.net 0 points 1 year ago

I used Plime before reddit, around 2008. Hard to even find info on it these days, not that it was anything special; same general setup as digg or reddit or lemmy.

[–] Eris235@hexbear.net 1 points 2 years ago (2 children)

People that say, "Oh, dune's just another white savior story" are kinda right. Except, its a deconstruction/critique of 'white savior' stories in a lot of ways. Like, the book's theme is that what Paul is doing is fucked up. Though, its not overly stressed in Dune book 1; its not uncommon for people to miss that point. I do feel like the hammered home a lot harder in books 2 and 3; anyone who doesn't get the point that Paul's actions are shitty, won't really even get the plot of them, and will probably just drop the series.

[–] Eris235@hexbear.net 1 points 2 years ago

Glad someone else shares my opinion on Gravity Falls. I've had it recommended to me a lot, and man, the wackiness/cringe is an impenetrable barrier to me getting into it at all.

[–] Eris235@hexbear.net 1 points 2 years ago (1 children)

Started playing in 6th edition, and hate the new age of sigmar edition; feels like they saw 40k was selling better, and figured if they made fantasy more like 40k it'd do better. Which, 40k is good, but I prefer fantasy for the mechanics. I like needing to wheel inflexible blocks of units around, and having a more in-depth magic phase.

So yeah, really looking forward to tge Old World they're working on, tho if ypu haven't seen the Ninth Age project, it's pretty cool; basically an open source fantasy 9th edition, though of course they sadly need to shuffle names and lore around.

[–] Eris235@hexbear.net 1 points 2 years ago (3 children)

Warhamemr 40k is pretty fun, though I'm a bit more of a Fantasy player myself. Both work pretty okay on Tabletop sim; though I've been wanting to give The 9th Age a try.

Used to be real into Magic, though I've fallen out in recent years, mostly due to rapid-release fatigue combined with not being social, due to the thing.

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