GhostMatter

joined 2 years ago
MODERATOR OF
[–] GhostMatter@lemmy.ca 1 points 2 years ago* (last edited 4 months ago)
[–] GhostMatter@lemmy.ca 2 points 2 years ago* (last edited 4 months ago)
[–] GhostMatter@lemmy.ca 5 points 2 years ago (1 children)

Good idea, I'll put it right by "Time Person of the Year 2006"!

[–] GhostMatter@lemmy.ca 5 points 2 years ago* (last edited 4 months ago) (5 children)
[–] GhostMatter@lemmy.ca 17 points 2 years ago* (last edited 4 months ago) (1 children)
[–] GhostMatter@lemmy.ca 7 points 2 years ago* (last edited 4 months ago)
[–] GhostMatter@lemmy.ca 8 points 2 years ago* (last edited 4 months ago)
[–] GhostMatter@lemmy.ca 3 points 2 years ago* (last edited 2 years ago)

It's unsurprising, particularly the lateral move to DECA Games. It was an easy target for Embraced to cut costs, plus their last game was cancelled before release (Magic: Legends). It seems like the Cryptic engine would require a large investment to be used for new games, but I might be wrong.

Still frustrating, I'm certain those devs didn't deserve to be laid off. Seems they cut senior devs too.

[–] GhostMatter@lemmy.ca 5 points 2 years ago* (last edited 4 months ago)
[–] GhostMatter@lemmy.ca 38 points 2 years ago* (last edited 4 months ago) (6 children)
[–] GhostMatter@lemmy.ca 17 points 2 years ago* (last edited 4 months ago)
[–] GhostMatter@lemmy.ca 1 points 2 years ago* (last edited 4 months ago) (1 children)
view more: ‹ prev next ›