lightweight
Jummit
good documentation
I don’t fully understand the “right to be forgotten”.
I think there is a difference between agreeing with the law itself and agreeing with the usefulness. GDPR gives users incredible power over their data, and in the case of Reddit it allows you to leave the platform very effectively for example.
“The solution is in this link” “Thanks, that solved my issue” But now link is dead and the solution gone.
This is sadly the case with everything on the internet and life in general tbh.
even then you’re acknowledging the GDPR request you made to the instance was useless
Don't quote me on this, but I don't think GDPR says they have to delete every instance of your content across the internet, just the ones they have power over.> “The solution is in this link”
“Thanks, that solved my issue” But now link is dead and the solution gone.
Also, I'm mainly adding some of my thoughts, don't take this as criticism of your post or your viewpoint. I fully agree that there is no solution that pleases everyone here.
I like the user experience of two clicks to install and run, it's feels very smooth.
I had some bugs with the CLI when developing Flatpak applications, but I guess that will be resolved when it gets more refined. I also welcome a central "linux appstore" and more sandboxing features, so my view on Flatpak is that I like it more than most other solutions.
I was wondering why I was reading a three year old response :P
For deleting specifically I use gio trash
, it should work on any gnome install.
If you are a developer, please take a look at the XDG Base Directory Specification and try to follow it, users will be very grateful.
Short summary:
Look for $XDG_CONFIG_HOME
for configs and $XDG_STATE_HOME
for state. If they aren't available, use the defaults (./config
and .local/share
).
I can recommend Python, Lua or JavaScript. All are interpreted languages so you don't have to worry about setting up a build step, and the languages are solid and should be possible to learn without prior experience.
If you want to make games, don't worry about learning a specific programming language at first. You can transfer your skills pretty well when it comes to programming.
And if you are stuck you could try visual languages like MakeCode or Scratch.
beautiful