KinoSuave

joined 1 year ago
10
submitted 1 month ago* (last edited 1 month ago) by KinoSuave@ttrpg.network to c/battlemaps@ttrpg.network
 

This map is meant to be for a section of the Nepenthe River, though it also serves well as any generic underground river. I had a larger battle in mind than would be accommodated well by other underground river maps I was finding online, so I opted to make my own.

I'm currently running Hoard of the Dragon Queen for 5e, and I've utilized Dragonspear Castle (which this river runs beneath) for a side quest while the party makes its way north along the Trade Way. I've also made custom maps for Dragonspear Castle's basement and warrens, though those will likely need some work before sharing them online publicly (if I ever do).

Map was created with Dungeondraft, utilizing the following asset packs:

You can find the source file here, though it needs the above asset packs to open correctly.

Map is 100px grid, and is 50x18.

1
submitted 11 months ago* (last edited 1 month ago) by KinoSuave@ttrpg.network to c/battlemaps@ttrpg.network
 

I know there are tons of roadside ambush battlemaps out there if you look for them, but particularly I wanted one in a sparse forest location that was much bigger than most of what I was finding. I also like playing with different elevation levels to make combat more interesting, so I added several tiers within the map where players or foes can get the jump on their victims below.

I'm currently running Hoard of the Dragon Queen for 5e, and specifically I created this map to be used with the Stranded event from Episode 4: On the Road. Though of course, it's generic enough to be used for any encounter along a forested dirt road.

Map was created with Dungeondraft, utilizing the following asset packs:

You can find the source file here, though it needs the above asset packs to open correctly.

Map is 100px grid, and is 35x30. Link contains additional versions with and without grid and cart, in case you want to use this map for an encounter that doesn't include helping an unlucky merchant or luring players into a trap.

Edit: Added link to source file.

1
submitted 1 year ago* (last edited 1 month ago) by KinoSuave@ttrpg.network to c/battlemaps@ttrpg.network
 

Note: This map was created before the full release of Baldur's Gate 3, so it roughly follows the layout from the original Baldur's Gate game and the description in the wiki instead. Though the technical challenge of recreating the Baldur's Gate 3 layout would have been fun.

I’m currently running Hoard of the Dragon Queen for 5e, and fleshing out a lot of the locations that the campaign visits along the way. One of those is the city of Baldur’s Gate, and many of its more iconic locales detailed in the official gazetteer and in past official adventures.

The Blushing Mermaid is a rowdy place where you're almost sure to get yourself into a bar brawl if you look at someone the wrong way (or stay in the common area for more than 5 minutes). Its namesake is the life-sized wooden mermaid hanging above the bar, to which many blackened hands are nailed. Some say they're from past patrons who didn't settle up on their tab.

Map was created with Dungeondraft, utilizing the following asset packs:

You can find the source file here, though it needs the above asset packs to open correctly.

Map is 100px grid, and is 25x21. Additional versions with and without lighting and grid.

Edit: Added link to source file.

1
submitted 1 year ago* (last edited 1 month ago) by KinoSuave@ttrpg.network to c/battlemaps@ttrpg.network
 

First post on The TTRPG Network!

I wanted to give this community a bit of a shot in the arm, so I want to try posting some of my created maps here several weeks before putting them on Reddit.

I'm currently running Hoard of the Dragon Queen for 5e, and fleshing out a lot of the locations that the campaign visits along the way. One of those is the city of Baldur's Gate, and many of its more iconic locales detailed in the official gazetteer and in past official adventures. This is a top-down, detailed version of The Undercellar, and I closely followed the layout shown in a now-public 4e adventure called Rats in the Undercellar.

Map was created with Dungeondraft, utilizing the following asset packs:

You can find the source file here, though it needs the above asset packs to open correctly.

Map is 100px grid, and is 65x57. Additional versions with and without lighting and grid.

Edit: Added additional asset pack credits and source file.