Korval

joined 10 months ago
[–] Korval 25 points 3 days ago (1 children)

This kinda of weirdness is why I'm subscribed. Fantastic.

[–] Korval 1 points 4 days ago (1 children)

Not exactly what you asked for, but I used to use the Path Avoid mod and paint those squares red to keep pawns off them. I kinda got out of the habit since you can no longer place traps directly adjacent each other and since the chance of triggering is now so low for friendlies. As long as another path is possible, I don't find friendlies even trying to walk over them anymore; mine always seem to walk between.

[–] Korval 1 points 1 week ago

I don't understand how the roses are calico.

[–] Korval 1 points 2 weeks ago (1 children)

Asking that way.... Maybe it's been years since I've tried. Thinking back, other than the example I gave, I've only left by entering a shuttle or using the Reform Caravan button. That pops up the inventory screen and I'm pretty sure it includes all your animals and colonists by default. After that, you're instantly traveling on the world map--no exiting the temp map.

[–] Korval 3 points 2 weeks ago (1 children)

I agree, I feel like I've gotten a fair handle on everything in this game except the drug policy. I don't think it's clear. In particular, my colonists seem to ignore orders to carry drugs with them (in the previous version, anyway; I haven't yet used the drug policy in v1.6).

[–] Korval 2 points 2 weeks ago* (last edited 2 weeks ago) (3 children)

I haven't had problems with caravan animals for quite a while. I hitch my horses on temporary maps to keep them simultaneously near the loot and out of lines of fire, but it shouldn't be necessary if you're only in a place for a short time. The last time I did one of those quests where you hack a holy relic/computer, I didn't bother hitching. As soon as I'd finished the hack, I had my pawns flee the map on foot and my horses followed automatically (ignored by the natives).

[–] Korval 3 points 2 weeks ago

You don't have any? Do you feel like you have decent grasp of the base game? If not, I wouldn't worry about adding anything extra yet. They all add significantly more complexity and that's probably not good if you're still trying to internalize the core mechanisms.

If you're ready for an expansion, I would recommend Royalty first. It adds more types of missions, royal titles, psychic powers, and new gear (clothing, armor, weapons, etc.).

[–] Korval 4 points 2 weeks ago (4 children)

It's today, I think. It also adds birds and various other animals, but who wants to eat crow or baby seal when you can eat giant bugs?

[–] Korval 7 points 1 month ago

What a terrible font on the pail. I zoomed in to read it, but still didn't realize that it said "graft" until I read your description/comment. I thought it said craft, which made no sense.

[–] Korval 3 points 2 months ago

Yep, I've had days like that.

[–] Korval 9 points 2 months ago (2 children)

Yeah, I just keep looking at the lady two seats over. She does not want to be there. I don't think she knew what she was signing up for.

[–] Korval 2 points 2 months ago

Good heavens! It's as if the Ice Cream Bunny was crossed with Immortan Joe from "Mad Max."

 
 
 
 
 
 
 

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