MyNameIsAtticus

joined 8 months ago
 

Today's game is Far Cry 3. I got to do this whole quest chain where you go through some old temples and stuff. The whole thing was a lot of fun and helped break up the pattern the game had going. As much fun as i was having i felt it was starting to drag on with the some sort of missions it was having it do. The ruins questlines really highlighted how pretty the game is though. The above i took while exploring one. It's hard to believe this is a PS3/360 era game. It looks closer out of PS3 era.

One of them had you jump in this pit of water (in the picture above i'm looking out of the pit of water), which if you've ever played Fallout 4, reminded me a lot of that mineshaft filled with water that's a big Lovecraft reference. I spent a little bit swimming around underwater looking for things but couldn't find any.

One of the tombs was filled with these skeletons which had really dorky looking skeletons. Their ribs were all wonky and they were missing a ton of bones which makes them look silly.

Finally, i went into this cave supposedly full of acid. I have to say, for Acid it looks really drinkable in this waterfall. On my water rating system i give it a S, for "Stings, but this water looks really good"

[–] MyNameIsAtticus@lemmy.world 3 points 9 hours ago

There's just something magical about it, i'm not sure what but modern minecraft (while great in it's own respect, at least for me) is definitely missing it. I heard there's a modpack that helps bring back some of the magic but i'm not sure what

[–] MyNameIsAtticus@lemmy.world 2 points 9 hours ago

365 days is probably my goal. A good year sounds great, after that i plan to reevaluate whether i can afford to keep doing it with my time so i don't accidentally fill my schedule to much

[–] MyNameIsAtticus@lemmy.world 2 points 9 hours ago

Not as far as i'm aware. The bed does put me inside blocks though (or at least the oldest version on my disk does)

 

Today’s game is some more of my Minecraft PS3 Edition world with my friend. I hauled my PS3 over to his house again for Splitscreen, and we made some progress towards getting to the end. And by we, I mean he did while I worked on my house (Pictured Above). Mostly because he lived next door to the Nether Portal and I in fact, do not.

I built this cool 2-story interior balcony for my home. The second story is host to my bed and a ladder up to the roof.

I also have this amazing view over a pond from my front door.

Moving on from my home, despite my minimal availability to help with the End, I did in fact help discover the End Portal. Our stronghold turned out to be split in two. My friend found the half without the portal but I managed to jump down a cave on the opposite side of his house and find the portal almost instantly. Unfortunately all but one portal slot is empty.

Despite him not finding the portal, my friend did find a floating torch. Which is fun.

Oh, I get what you’re saying. I try to 100% things, or at the very least beat the story. But some times I’ll get burnt out easily or just won’t have the time for that specific game. Usually I try to balance a single player game and then multiplayer game with friends I’ll shuffle through whenever.

Right now my single player is Far Cry 3, and then my multiplayer rn is mostly Halo Infinite with my friend, though occasionally I’ll drag my PS3 over to my friend’s house for Splitscreen Minecraft (like today), so that could be included under multiplayer too.

If you use CFW you can toggle it on in games that don’t natively use it too. I have it toggled down specifically for Omega Ruby purely because otherwise it stutters when an attack goes

[–] MyNameIsAtticus@lemmy.world 3 points 1 day ago (1 children)

Definitely. For a base, it’s amazing. It needs some balancing imo, and like you said, some more content. My friend I play with was commenting that he wishes there were more biomes, which is definitely something I agree with. The generic “grassy hills” thing definitely gets boring to look at after a bit.

[–] MyNameIsAtticus@lemmy.world 2 points 1 day ago (2 children)

Part of it just that I like taking screenshots of my games. I’ll take a picture of anything I see that’s slightly interesting in games. So much so that I used to have a whole extra storage drive for all of them until I trimmed them down and limited myself lol

Fuck. I completely forgot they used to do that bullshit thing for Multiplayer. I think I still have a card for it that came with my childhood copy of AC Revelations somewhere

 

Today's game is Halo Infinite. Me and my friend continued our Legendary playthrough and did another mission with it (and also cleared a few more FOB). The screenshot above was taken at the top of a mountain where we got an achievement. The games views are gorgeous and give me big BoTW vibes.

During the mission we had this boss fight with a Brute with a hammer, and it was unusually difficult. This game has a lot of good things going for it, but one complaint i have is that the boss fights feel off. Like with Halo 2 the boss fights felt rewarding to do, but in this one it just feels like every other shooter where you break the enemies shield, and then shoot them some more. I don't really know how to explain it but it feels more tedious than fun.

The last complaint i have is that the Legendary mode feels weirdly unbalanced. Like with older games Legendary is a constant challenge, but this one the common enemies are easy but then the game will rarely through a boss that is ungodly hard or even a pair of enemies that take forever or really precise strategies. I guess my complaint is i would rather for a constant challenge than it randomly spiking.

An example is the fight in the picture above (it was so difficult i took a victory photo). From what i've heard from my friend this fight is hard on normal too, but i can't confirm that. The entire fight took us like an hour because whenever we even peaked out to look for him they'd demolish us with their guns that explode. Imagine like a rocket launcher that fired really fucking fast would arc too find you. So there's like no hiding from it. We eventually persisted though after i trapped one of the two brutes in a crack and killed him and then i slowly whittled away at the other one with a sentinel beam and AR.

[–] MyNameIsAtticus@lemmy.world 10 points 2 days ago

Fuck it, 30 second sketch too.

[–] MyNameIsAtticus@lemmy.world 4 points 2 days ago (1 children)

I think I was too young to be there for Dubstep. Though I feel like I was there for stacking cups. So maybe I didn’t miss it and it was more so my internet access at the time. But damn, this song definitely made Dubstep click for me. One of the last things I did last night was add it to my music library.

[–] MyNameIsAtticus@lemmy.world 4 points 2 days ago

I liked 4, it’s very much a victim of being a Ubisoft game though, as in it’s more of the same. I’d say the only difference is the setting.

5 is similarly pretty good, I feel like it removed a lot of the “Guerrilla Warfare” feel of the combat but the villain is really good and the setting is pretty solid too. I haven’t played 6 though. If I had to guess though it’s the same. More of the same.

[–] MyNameIsAtticus@lemmy.world 2 points 2 days ago

I’m a sucker for 4’s main Villain, but damn did Joseph do a really good job. I’d have to place Vaas above him though because the dude seems genuinely unhinged.

You’re right about the 2010s villains too, I really hope we get some really good ones this decade too

 

I made my way through Far Cry 3 some more today. I did another one of those dream sequences and it made me walk through this trippy underwater bridge. Someone before said that they get boring, and after accidentally bugging it out and having to do it twice, i completely understand that. They are very slow and a major pace breaker.

Shortly after the drug sequence, the game gave me a flamethrower and told me to go nuts. This moment was a lot of fun and i can understand why this is the most highly praised Far Cry game. It's so tacky that you can't help but love it. The entire time there's this catchy song playing in the background and you just get to go on this power trip of burning drugs and enemies with the flamethrower. It's probably one of the best moments in this game yet.

I had a few more screenshots i wanted to share, but Lemmy doesn't seem to want to upload them, but they basically boiled down to that my only complaints are that the game is bright as fuck (like someone turned up the saturation) and that any-non essential lines sound crunched to hell. Besides that though i'm having a lot of fun with it.

 

I continued through Far Cry 3 today. I got like a good 1/3 of the map filled out. It's interesting to think that a map of that size was once considered a "big" game map, and now it's almost kind of dwarfed.

I ended up doing this Acid trip sequence that was almost Alice in Wonderland feeling. From what i've heard the game takes heavy inspiration from Alice in Wonderland so that's probably why.

The same mission has you going up to this house up on a hill to see if one of your friends are there. The whole house had a series of pretty views and was gorgeous to look at. Here are some more examples:

Finally, I also got this bow (free landscape included as a bonus), and i have to say that it's probably one of the most OP weapons i've used. As long as i can hit my shots enemies go down instantly and with little to no sound. I can use it too take out snipers and clear the way for me to take over and outpost, all without alerting any one else.

 

Today's game is Far Cry 3. I've been wanting to play this for the longest time after hearing so many positive things about this one specifcally, and after picking up 5 while on sale, and i guess this came with the bundle so i decided to play it after Red Dead 2.

I didn't get very far out of the opening, but my first impressions of the villian were that i really like him. He's that kind of deranged i feel like we don't get very often, and when we do i feel like they usually get a redemption arc of some kind. I really like how unhinged he seems, it really makes him feel intimidating as a villian (which is honestly something Far Cry seems to do well from the other ones i've played).

Graphically it looks awesome too. At the native settings it would have had around 2012 it didn't look to great, but after raising it to the max it looks really good. It can be crazy how future proofed older games are with graphic options. Ubisoft around this time especially seemed to do this with their games. I remember Black Flag being the exact same way

 

I have finished Red Dead 2's story completely. This has got to be one of my favorite games in recent memory. They could have just stopped it at Arthur's death and brushed over everything that happened to John in between the games, but instead they gave us this amazing 2 Epilogues that perfectly tie the two games together.

I got this final screenshot at the very end, after which the game crashed on me which it wouldn't be complete without for me. Irc this is John and Abigail's final resting spot at the end of the first game. I love how they end at the same spot in every game. It's an amazing detail i love.

While doing American Venom, i also got this picture of Micah scurrying out of the tower:

And then also this shot i'm proud of with Arthur confronting Micah's Henchmen. This shot is probably one of the ones i see floated around the most so i wanted to try recreating it:

During the mission where Abigail and John go to Blackwater, I got a ton of fun photos too. I like the repetition of Arthur's Date with Mary to a theater, only this time Showing that John got out of the life (or at least a lot closer than arthur did).

I think this game probably is in my all time favorites. It's the kind of game where after you beat it you kind of feel empty after beating it. Those are the best games and a way of measuring how much i enjoyed it.

 

I've finished up the Arthur chapters of Red Dead 2 and started on John's. As odd as it is, I think I'm glad I waited this long to finish it. With my age I think has come a better understanding of the ending, when before when I was younger I would have just been sad about Arthur. The killing of your horse is downright diabolical too and I love it. I even knew it was coming and thought it wouldn't affect me, but nope. It hit me really hard, especially knowing what was going to happen shortly after.

During Epilogue 1, I got this fun picture of all the horses on the ranch. I don't think I've ever seen a proper ranch in the story with this many cattle, so it was a fun sight.

Another screenshot I grabbed was this one of the mission where you go to rescue Eagle Flies at the oil field. I liked whole mission strand because it mirrored Red Dead 1 in so many ways (Dutch's cliff scene, and foreshadow's how he exploits Native American Tribes too further his own goals), and I also liked how it highlighted a lot of the mistreatment of Native American Tribes. That's something I feel like a lot of Western's I feel like brush off or purposefully exclude.

I'm hoping to finish the epilogue tomorrow, which is exciting. I've never made it this far before.

 

Today's game is Halo Infinite. I picked it up while it was on sale (along with gifting some copies of MCC to friends). I mostly got it for Campaign, but me and my friend also played some of the multiplayer too. It's interesting. I can't say i'm a fan of the battlepass or micro transaction system, but the gameplay is a bit fun. I think the older games are my favorites still because Infinite feels a bit too like all the other live service shooter with all the flashy stuff and high paced speed, but it's still a lot of fun. The maps look cool and some of the new weapons are cool.

We played some of the campaign today too. It's a bit like Far Cry. Honestly, if they were going to try to do something different, it's not the worst thing to try. I found myself gravitating to the reliable battle rifle and AR combo though. Me and my friend went straight to legendary for the campaign, i think this might be the easiest we've done though (though we've been able too bring a tank with us everywhere so that might be what's making it difficult).

The hardest things so far has been the boss fights, we fought this guy who turns invisible. We ended up using the shock crates to stun him and then sticking the fuck out of him. It worked really well and once we broke his shield we just ran at him and started punching him.

Overall, i'm really enjoying it though. I think i'll stick to MCC for multiplayer for now but i might pop in for a few games of infinite every now and then

 

Today's game is Halo Infinite. I picked it up while it was on sale (along with gifting some copies of MCC to friends). I mostly got it for Campaign, but me and my friend also played some of the multiplayer too. It's interesting. I can't say i'm a fan of the battlepass or micro transaction system, but the gameplay is a bit fun. I think the older games are my favorites still because Infinite feels a bit too like all the other live service shooter with all the flashy stuff and high paced speed, but it's still a lot of fun. The maps look cool and some of the new weapons are cool.

We played some of the campaign today too. It's a bit like Far Cry. Honestly, if they were going to try to do something different, it's not the worst thing to try. I found myself gravitating to the reliable battle rifle and AR combo though. Me and my friend went straight to legendary for the campaign, i think this might be the easiest we've done though (though we've been able too bring a tank with us everywhere so that might be what's making it difficult).

The hardest things so far has been the boss fights, we fought this guy who turns invisible. We ended up using the shock crates to stun him and then sticking the fuck out of him. It worked really well and once we broke his shield we just ran at him and started punching him.

Overall, i'm really enjoying it though. I think i'll stick to MCC for multiplayer for now but i might pop in for a few games of infinite every now and then

 

Today's game is minecraft PS3 Edition. I dragged my PS3 over to my friends house again today. Last time my PS3's fans were screaming for mercy just from minecraft, but i opened it up and repasted the CELL and RSX and the fans were a lot quieter.

We played some more on the world from last time. I started a public works "committee" and built various things such as bridges and roads connecting things. My mascot is the Slime above. I set up a communal chest just for people to dump various things they don't need into it. My friend tried to build a construction hat on it too.

This bridge is one of the things i built. It connects mine and my friends house. I had setup a whole quarry to mine cobblestone just for it.

for myself i also setup a sheep farm (for the slime) and a crop farm. The crop farm i spent longer than i should have on because i was trying to fit it around the path.

Over by the farm, there's this chicken stuck on a floating island. We ended up fencing him in because we want to keep it safe. It's been there for a while though.

Finally, i got this screenshot while we were playing splitscreen. My friend penned in a zombie with his dogs, and it was just chilling there. He ended up killing it because it would stop him from sleeping, but we built a grave to remember him by.

 

I made a little bit more progress on Red Dead 2 today. Not much due to my progress being stopped by a crash. I moved the gang to Beaver Hollow though and went fishing as well.

While i was fishing i got this fun photo of some ducks. This game has some really good models for the animals. Very few games i feel like have their creatures modeled well enough that they look good in photo mode too. The only other game i can think of off the top of my head is Alan Wake 2, and even then that's just deer.

On the subject of animals, i got this shot of the deer that appears after Arthur finds out he has TB. I really liked this scene and how it kind of recaps all your honor choices to you. It's a good decision that i feel like kind of acts as a judge upon the players actions. I imagine it would be way more impactful though if i didn't know how it ended.

Finally, i ran into Gavin's friend again. I ran into him for the first time in Saint Denis, and then again right outside Camp. I stopped to say hi to him and then let him go on his way. It's a shame Gavin isn't in the game, because i imagine it would have been amazing to find him in quest or something

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