I was very impressed by Gwent in that they managed to make a collectible card game that didn't feel derivative of Magic. Not an easy feat.
Paradachshund
It's the classic achievement trap. Any time you put achievements into a group space, it causes distortions to gameplay patterns as people try and get the achievement over the main objective of the encounter. This one sounds pretty bad, though. It definitely seems poorly thought out.
Things like apkmirror are doing god's work as far as I'm concerned. No problems with them at all.
+1 to this. And yes I'm extremely biased as a kid from Seattle.
I was really shocked at the speed of it. Very surreal experience.
This stuff is way over my head, so sorry if this is a dumb question: if it's using only historical weather data, wouldn't it be bad dealing with changing weather? Like climate change?
Totally agreed on that. Sorry didn't mean to derail the thread. I just thought someone might be interested to know about the automated stuff.
Sounds believable. We definitely didn't download it so I couldn't say for sure.
I learned when I released an unsuccessful mobile game a couple years ago that there are apparently automated piracy sites out there. I say that because we found a seemingly hacked version of the game on some sketchy app sites just a week after releasing it (and nobody knew about our game, so I highly doubt it was done by hand).
I had to stop drinking coffee recently cause it was messing with my stomach. I miss the void. 😔
Hey, we bots are people, too!
I've never experienced a game that destroys time faster than this one, agreed. It also makes you sound completely unhinged to your partner when talking about what you just spent 6 hours doing.