PenguinTD

joined 2 years ago
MODERATOR OF
[–] PenguinTD@lemmy.ca 9 points 3 weeks ago (4 children)

we are long past that point with all the patch/content update/dlc downloads. I don't even remember which first party game receives no updates/patches post release.

[–] PenguinTD@lemmy.ca 2 points 2 months ago* (last edited 2 months ago) (3 children)

Is there a list of more popular decentralized platform and their equivalent?

  • Reddit -> lemmy

  • Twitter -> Mastodon

  • FB -> ??

  • Discord -> ??

[–] PenguinTD@lemmy.ca 1 points 2 months ago

the virtual texture tech is not all mighty and you can still run into situation where if the allocation is fewer than you need you run into the page swap. It act similarly to traditional cache miss if you cross certain threshold because you can't keep enough "tiles" in memory. Texture quality popping and then stuttering is the symptom progressing from lower than needed vram allocated to severely insufficient.

[–] PenguinTD@lemmy.ca 1 points 2 months ago

the virtual texture tech is not all mighty and you can still run into situation where if the allocation is fewer than you need you run into the page swap. It act similarly to traditional cache miss if you cross certain threshold because you can't keep enough "tiles" in memory. Texture quality popping and then stuttering is the symptom progressing from lower than needed vram allocated to severely insufficient.

[–] PenguinTD@lemmy.ca 1 points 7 months ago

I've joined one of the Steam Dev Days conference in Seattle. It's around time where people was still doing things like cross buy etc. (so buying the game on website unlocks both steam, dev's own drm free version, maybe even console version.) I do not know if any of the actual developer term is updated after that time, but during the conference, one dev asked question exactly like this, can he sell his version without the 30% cut from valve if it does not going through Steam while giving away the steam key for free. The answer is no.

During the time it was explained that if you sell on different platform, that gives better sale %, steam can also impost that sale % on it's platform. At the time EGS was still not a thing but people asked about can they have different price on different platform, I think the answer is also no or not recommended, as they can request you to match say the base price of itch.io but they don't mind if that sale and software never use anything from steam. They specifically mention if any steam feature, like invite steam friend is used, then no, even if your game are not downloaded or use any steam distribution feature.

[–] PenguinTD@lemmy.ca 2 points 7 months ago

The Namco(which I wrongly attribute to Konami) thing "is" very specific. Remember during that time there are not a lot multi core processors. It requires clever scheduling to allow running both the mini-game AND checking loading status to seamlessly transition into game. It's really not just a simple "concept" but ingenuity to arrange your loading I/O wait time into running their past game at the same time. That's in PS1 era where loading wait time because of CD-ROM and later DVD was very significant.

[–] PenguinTD@lemmy.ca 2 points 7 months ago

it's like the first person invent a way to make the pop cap for your travel coffee mug. Like, anyone could have come up with that idea, right? compare to screw cap we used to have. We do have plenty of examples where the patent aren't really popular until after it is expired or irrelevant.

Like, yeah, in a heatlhy competition env, it is way better for consumer in the beginning. But because of how capital works, eventually without patent it all goes to the bigger corps.

[–] PenguinTD@lemmy.ca 2 points 7 months ago (2 children)

for practical physical good, some times a patent just means I did this first doesn't mean it's hard to do or replicate. ie. like the umbrella wedge/spring to make it open automatically. That's the part of ingenuity. And why I think the mini game during loading screen worth the patent.

I don't like algorithm patent because ultimately, it was there, if original sha hash wasn't developed, someone would come up with a different method that doing roughly the same. It's the math and other prior foundation in computer hasing/data processing provides the idea and how you can process and get the hash fast. so your newer arrangement of faster version(like different sorting algorithm) would not be possible without those other research.

ie. for my own example, my thesis involves doing polygon culling strategy, my base algorithm is totally base on math prediction as to what's the optimum I can achieve minimum culling checks. BUT, that algorithm is actually slower than when you implement the checks base on how GPU is doing the render plus cache efficiency. If I did not know or not aware how computer works from prior study, I can't figure out why my "optimum" algorithm is actually slower than sub-optimum checking strategy.

Say, what if SHA or whatever algorithms is implemented, and is actually very impactful to other application, which can be proven that anyone can naturally come to this conclusion by doing their own research, simply grant that patent impedes future development. Another computer graphic patent is the Joe Alter hair distribution, it has nothing to do with ingenuity and just because his dad is a good patent lawyer, it blocks any healthy competition from selling CG hair grooming product in US. If you check the patent itself, that was like trying to patent a math distribution over surface.

[–] PenguinTD@lemmy.ca 16 points 7 months ago (11 children)

You should not patent algorithms as it's a "discovery" not an invention.

There are 2 main category in software patents that mimics real life production, that I think is fairly acceptable.

  • ingenuity: komani patent that mini game during loading screen
  • unique concept: the nemesis system

The throwing ball to capture creature I think is more copyright than patent.

[–] PenguinTD@lemmy.ca 7 points 8 months ago

it's not the first GPU.

[–] PenguinTD@lemmy.ca 2 points 8 months ago

If you are a software company, like valve, but to publish phone app. They have to go through Google store since that's how you get that "verified" thing and you don't have to enable developer mode. And for user that's a peace of mind.

Is there a phishing website on PC, yeah, and how do you know? Usually it's going through search engine or your bookmark and then check the HTTPS icons on your browser. There are also signed cert if you download and the windows exe launcher will check that with 3rd party cert. These alternative methods are not readily available on a phone, and that's intentionally implemented so software developer will funnel back to the play store.

 

Hey the subs of Rocket League, I hope all of you have access to workshop maps if you are on console I am very sorry about that.

If you wonder how it can be done on EGS client, please see here from yours truly workshop god Lethamyr !! https://lethamyr.com/set-up-custom-maps

This post is for discussion what to do and see how many wants to do it. In the format like this:

  • which workshop map we are doing the time attack. ie. most rings/ dribble challenge map have a timer.
  • what format of submission(youtube video link, screenshots)
  • rules, like say, have to fly backwards. Or every reset means +2 seconds on final time(cause some map if you manual reset you basically cancel momentum and thus can complete the map faster). any fun rules welcome.
  • and prize, like rocket league credits, or maybe cosmetic stuff I I can give out. (since you can't trade the unopened drops, we can probably do a recording and then send the result to winner.) I have many that I can give away(want to save the eggs etc for my son though).

Yep, it's time making some comments and suggestions.

 

From description it seems customization is also very limited. And I don't think it really worth 2500c.

 

I bought a Hori pad for switch for my son(6yo almost 7), it was working fine but eventually the buttons feel kinda laggy/clunky to press compare to my other official controllers. It would still be 2~3 years until his hands can reach all buttons and triggers, watching him play Astro's Playroom and struggle with the controls is kinda painful as there are no "good" small controllers for PS5.

If anyone has a good replacement controller in mind please let me know. Best if it at least matches Dualshock 4/Swtich Pro controller's button quality. Thanks!

 

I randomly saw this on youtube and figure this is pretty awesome to share. I personally teleport to the water sky temple area(low gravity) and duplicate any easily breakable things there. (eggs, bomb flower, ice jelly, etc)

 

like nsfw/misinformation bot account migrating their content from reddit and publish on their own instance that also shuffle the created community and account name. You just like hit block button like a mad man to retain some temporary peace and 2 mins later, BAM, full page of nsfw and other stupid things popping up.

 

Create this post so people can follow and post with consistent format. You can still create your own LFG post with specific region, queue mode, rank requirements, etc. This is a thread to tell a bit about yourself, like when you started playing.

Format:

  • Epic/Platform ID:
  • How long you played rocket league:
  • Which region/time zone you play from:
  • You current/most used car body and why:
  • A secret ritual you do to keep win streak going:
  • Which map/workshop you currently play to practice and warm up and why? (include settings you use, ie. no unlimited boost, lower gravity with bakkesmod etc.)
 

Opponent was quite skilled and one of them can air dribble, flip reset well that's why toward end of game I have to play pretty aggressively to disrupt his setups. Good thing that my tm8 is also playing very good(much better than I did really if you see how accurate he passed the ball to my landing spot.) This win is a bit of lucky as I am fairly certain that if it goes into OT we would probably lose to some kick off setup and some fancy clip shot was gonna coming. So, GOOD JOB Hodgy, you have my thanks!

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