Skray

joined 1 year ago
[–] Skray@kbin.social 7 points 1 year ago

Disgusting? It's a few slices of ham and cheese. It's basic, but you find ham and cheese to be disgusting?

[–] Skray@kbin.social 8 points 1 year ago (3 children)

They largely are. $70 is becoming the new price point for a new game.

[–] Skray@kbin.social 1 points 1 year ago (1 children)

It won't be toned down, because they're sharing purchases between PoE1 and PoE2 so people don't lose their purchases.

All of that MTX people wear will exist on Day 1 of PoE2.

Lately they've also been rewarding full armor sets for league challenges too which is nice. There has been 3 full sets in the last 4 leagues.

[–] Skray@kbin.social 3 points 1 year ago (1 children)

That would require every player even new ones to make very complex loot filters and understand what loot is valuable and not to automate it.

Every item in PoE that is automatically picked up doesn't take up inventory space (Metamorph organs, Expedition fragments, Sulphite, Azurite). The concept is that players make an active decision of what they're picking up and that they're aware of what they have because they made an active decision to pick it up.
It doesn't take control of their inventory away from the players.

It also feeds into the dopamine loop, when you get an exciting drop you see it on the ground it doesn't automatically just get sucked into your inventory.

[–] Skray@kbin.social 4 points 1 year ago

The DLC in all the games are fairly important depending on the DLC/expansion, and there can be a lot of it. DA2 and DAI both integrate well into the story while DAO was kind of built around the idea of side-story mini-adventures so there's a lot more of them.

DAO Primary story DLC: Warden's Keep, Stone Prisoner, Return to Ostagar add side quests to the main game and are solid to play.

DAO Standalone campaigns: Leliana's Song is a prequel focusing on the Leliana party member (you'll meet her pretty early in DAO although she is missable), Darkspawn Chronicles is an alternate history and not needed although fun, Golems of Amgarrak is a short post-story adventure that's not that important, Witch Hunt is a post-game story around Morrigan that's actually pretty important.

Awakening is a full-length expansion and absolutely worth playing, some of the characters you meet here tie into DA2.

DA2: All DLC integrates with the main story and can be played at any time. Legacy is a very important DLC that directly ties into Dragon Age Inquisition.

DAI: All 3 story DLC are fantastic, Jaws of Hakkon, The Descent and Trespasser.
Jaws and Descent are played during the main story as side quests, and Descent has some major lore implications for the world and raises some serious questions about the past and the potential future. Trespasser is a post-game story that directly leads into DA4: Dreadwolf when it comes out.

Also not sure if Gamepass supports this, but you can import your saves forward. For Dragon Age Inquisition you will need to use Dragon Age Keep to recreate your choices to import them into your world state.

[–] Skray@kbin.social 8 points 1 year ago

2 definitely shows the issue of EA wanting to push the game out in 1.5 years. Many cut corners and a lack of assets with the repetitive maps.
I think it's the weakest entry in the Dragon Age series, and a lot of it's negative reception was because it failed to live up to expectations of DAO.

If Dragon Age 2 wasn't a Dragon Age game, it wouldn't have gotten the poor reviews it got. As a standalone game it's actually not bad.

I always recommend playing it, as it directly leads into the story of Inquisition and it has some great characters in it.

[–] Skray@kbin.social 1 points 1 year ago

Ultimately PoE won't change away from that because that's what their current playerbase wants. It's a huge risk as a developer to alienate their current fanbase to try to appeal to a new market.

[–] Skray@kbin.social 2 points 1 year ago (1 children)

Within this genre I'd add Halls of Torment for $5.
It recently blew up in early access and I've really enjoyed it.

[–] Skray@kbin.social 9 points 1 year ago

If it's anything like Path of Exile, around 60% of their playerbase uses Steam over their standalone launcher.

[–] Skray@kbin.social 1 points 1 year ago

It'll be nice to at least track playtimes and have that data in 1 location.

[–] Skray@kbin.social 8 points 1 year ago (2 children)

World of Warcraft. I was on Windows XP with 512mb of RAM and who knows what graphics card but I was lagging so bad when WotLK came out.

With all the people standing at the entrance to Naxx I had to basically aim myself for the portal and lag my way in without being able to see where my character was walking due to the lag.

[–] Skray@kbin.social 23 points 1 year ago* (last edited 1 year ago) (1 children)

Based on the language where they say there is something coming in the future, I would bet it's that system.

They want to invalidate all existing awards so they cannot be used to give people money under the new system and likely also remove the premium feature of getting awards for free.

People who want to reward content creators will pay for premium and awards instead of just premium now.

 

I love magic systems in games that feel impactful, and especially love them if the mechanic is unique and different.

What are your favorites?

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