- Sometimes you are using language features your team is unfamiliar with.
Had this happen before with pattern matching.
Had this happen before with pattern matching.
Because you created a first draft. Your first draft should include all that info. It isn't writing the whole doc for you lol, just making minor edits to turn it from notes into prose.
Without that? No clue, good luck. They can usually read source files to put something together, but that's unreliable.
This would infuriate me to no end. It's literally the definition of a data race. All data between threads needs to either be accessed through synchronization primitives (mutexes, atomic access, etc) or needs to be immutable. For the most part, this should include fds, though concurrent writes to stderr might be less of an issue (still a good idea to lock/buffer it and stdout though to avoid garbled output).
The main value I found from Copilot in vscode back when it first released was its ability to recognize and continue patterns in code (like in assets, or where you might have a bunch of similar but slightly different fields in a type that are all initialized mostly the same).
I don't use it anymore though because I found the suggestions to be annoying and distracting most of the time and got tired of hitting escape. It also got in the way of standard intellisense when all I needed was to fill in a method name. It took my focus away from thinking about the code because it would generate plausible looking lines of code and my thinking would get pulled in that direction as a result.
With "agents" (whatever that term means these days), the article describes my feelings exactly. I spend the same amount of time verifying a solution as I would just creating the solution myself. The difference is I fully understand my own code, but I can't reach that same understanding of generated code as fast because I didn't think about writing it or how that code will solve my problem.
Also, asking an LLM about the generated code is about as reliable as you'd expect on average, and I need it to be 100% reliable (or extremely close) if I'm going to use it to explain anything to me at all.
Where I found these "agents" to be the most useful is expanding on documentation (markdown files and such). Create a first draft and ask it to clean it up. It still takes effort to review that it didn't start BSing something, but as long as what it generates is small and it's just editing an existing file, it's usually not too bad.
This depends. Many languages support 1 liner aliases, whether that's using
/typedef
in C++, type
in Rust, Python, and TS, etc.
In other languages, it may be more difficult and not worth it, though this particular example should just use a duration type instead.
Ah yes, one of the major questions of software development: to comment, or not to comment? This is almost as big of a question as tabs vs spaces at this point.
Personally? I don't really care. Make the code readable to whoever needs to be able to read it. If you're working on a team, set the standard with your team. No answer is the universally correct one, nor is any answer going to be eternally the correct one.
Regardless of whether code comments should or shouldn't exist, I'm of the opinion that doc comments should exist for functions at the very minimum. Describe preconditions, postconditions, the expected parameters (and types if needed), etc. I hate seeing undocumented **kwargs
in a function, and I'll almost always block a PR on my team if I see one where the valid arguments there are not blatantly obvious from context.
Similar to Gateway Plaza. I like the design, though tapping a permanent might end up being a lot easier to do than paying 1 mana.
Still, Gateway Plaza had the benefit of being a gate and working with Plaza of Harmony, so it's a lot different.
another “Arch” charm
My guess is white. We already have blue and green as far as I remember, leaving white, red, and black.
card that makes you choose odd or even
Reprint of Extinction Event?
new artifact token called Munitions
Combat trick token? I doubt it does direct damage, but a combat trick (like tap+sac for +1/+0 until end of turn) seems possible.
card that lets you take control of an opponent
Definitely an Eldrazi card. New Emrakul?
card that grants an ability to Slivers
So a Sliver.
Edit since I got a chance to read the rest:
“If it’s not a creature, it becomes a 0/0 Robot artifact creature.”
New scissors card?
“You may play lands from your graveyard.”
Crucible of Worlds reprint would fit really well here.
“Artifact cards and red cards in your hand have”
... Warp X, where X is ??? I'm guessing.
“X is the number of differently named lands you control.”
Llurgoyf card probably, especially since it's an elemental. Probably 2-3 mana?
Carjacking is going to mean something completely different with those Samsung car robots out in the wild.
Also, imagine going home after a vacation and your house is just gone. (Yes I can see that they prepared the ground first, and I think your neighbor's house driving down the street would raise some flags)
But seriously, this is really impressive. Great job Samsung and Shanghai Construction No 2!
Any clue if it's open source? That seems like a good opportunity to spread it further and maybe get external support for an Android port.
The distribution is super important here too. Hashing any value to zero (or
h(x) = 0
) is valid, but a terrible distribution. The challenge is getting real-world values hashed in a mostly uniform distribution to avoid collisions where possible.Still, the contents of the article are useful even outside of hashing. It should just disclaim that the width of the output isn't the only thing important in a hash function.