Tervell

joined 5 years ago
 
 
 
 
[–] Tervell@hexbear.net 6 points 6 hours ago* (last edited 6 hours ago)

I, uh... what even is this article? "Deus ex devs" in this case is... two - a level designer, and Spector, who's the producer and director, but, you know...

Nothing from the design lead, Harvey Smith (who in Spector's own words, "functioned more as a co-director", and would later work on the Dishonored games, which pretty obviously have plenty of politics going on), or the writer, Sheldon Pacotti? https://www.rockpapershotgun.com/deus-ex-at-20-the-oral-history-of-a-pivotal-pc-game

spoiler

Smith: Sheldon came in halfway through the project and rewrote it in this voice that I’m not sure anyone else would have been capable of.

Pacotti: I’ve always been a very political writer. I’m attracted to social change and revolutions. If you see allusions to Foucault in there, that probably came from me.

Smith: We would say things like, ‘In order for one person to be a billionaire, millions of people have to live in poverty’. And then Sheldon could come in and back it all up with deep historical examples.

Todd: It wasn’t this thesis statement from the outset. Sheldon was really into the conspiracy and socialist angle, I enjoyed a lot of cyberpunk at the time, and Austin was very much into politics.

Smith: Warren would contribute ideas here and there that I will always remember, like ‘You can’t fight ideas with bullets’.

Pacotti: I was certainly pilfering from Warren’s library - a lot of books about the NSA and the US government, different conspiracy theories. It was something he’d been into for a long time.

Smith: My dad was a welder, my mom was 15 when I was born, I graduated high school without knowing the difference between the left and the right politically. I don’t think I’d ever heard anyone say ‘The people you call terrorists are freedom fighters to someone else’ before. That period of time from ‘97 on was a political awakening for me, partly because of all the arguments we had and the research we did.

...

Romero: Warren thought of the marketing campaign with a UNATCO website. People thought it was a real government organisation. It was an ARG kind of situation.

Smith: The deeper you read into that website the more we started using questionable coded phrases that were adjacent to fascism.

Powers: It had a fake sign-up process if you wanted to be recruited as a UNATCO agent. And people applied. People wanted to be in it. We got applications from military veterans, and we would look at these resumes that came to the office.

Todd: Something that was commented on multiple times in the reviews was that if you were being stealthy, you could overhear the guards discussing communist philosophy. That was the first time I’d worked on a game where that kind of philosophical attitude was exposed to the player.

...

Smith: Every time the US shifts a little towards fascism or centralised control, somebody will send me a link to something from Deus Ex. It’s not that we were prescient - the sad part is that it’s on repeat through history.

Powers: We gave birth to UNATCO, a multinational secret police force that worked clandestinely and did these black ops around the world. There was this seed that hinted at our real world future that I didn’t take too seriously at the time.

Smith: You can really feel the change in 20 years as the internet has had its way with cultures around the world. You can look back and vaguely remember when conspiracy theories were just amusing, and not terrifying examples of people engaging in delusional magic reality thinking and doing hurtful things, or families losing people.

Grossman: I take it a lot more seriously now than I did then. Edward Snowden is a Deus Ex character. I have to say, I was a little more naive.

Smith: Deus Ex and Dishonored both involve a plague, and they both involve powerful, corrupt elites turning the disenfranchised against each other. When some states discouraged the wearing of masks or sheltering in place, somebody inevitably linked me the opening cinematic. ‘Why contain it? Let the bodies pile up in the streets’.


Even Warren in this article I feel is being misinterpreted

"I'm a big believer that if you want to make a statement, you should make a movie or write a book," Spector told PCG. "What I thought about things didn't matter in Deus Ex. What I think is the right future for humanity is irrelevant. It's all about what each player thinks."

"what I thought doesn't matter" doesn't mean "I didn't put any of my views in the work" - it means "you, as the player, are free to ignore my views and come to your own conclusions". Have we sunk so deep into media literacy discourse now that "a work can have multiple interpretations" is something we're supposed to be mad about? The sentiment "if you want to make a statement, you should make a movie or write a book" isn't "games can't be political" - it's "games, as an interactive medium, are less suited to communicating a clear message". Which is, you know, true - the ability of players to interact with the world obviously throws a wrench in your ability to deliver a story. The "solution" to this in the AAA space has historically been to just... give up on actually looking into new methods to write narratives that take into account interactivity, and start making movies with gameplay segments interspersed between the scenes. Which I guess has worked out pretty well given all the TV adaptions, if what you're looking for in your artistic work is prestige and not, you know, actual art.

Spector says he didn't want "to tell them the state of the world, I wanted them to act and see the state of the world that resulted from their choices,"

This isn't in any way incompatible with the game being political - if anything, an effective political message is exactly one which shows you the consequences of a political action. Like, the end of the game is literally you making an ideological decision about the future of the world, with the final level constantly having characters calling in to exposit their personal ideology and try to convince you of it! It's clunky, sure, but it's obviously political.


Deus Ex, I'd argue, is fundamentally a pretty liberal game at its core in spite of the radicalism of its characters and factions. Its central politics are contained in the immortal JC Denton line "When due process fails us, we really do live in a world of terror."

Okay, now this is just straight up making me feel like I'm being gaslit. JC Denton the character is a naive liberal - the game, on numerous occasions, offers counterpoints to him. Him standing in front of a godlike AI, with full knowledge of the global conspiracy running everything, and saying "we just have to :vote: the Illuminati out" isn't supposed to be him being correct. The due process line is literally at the start of the game, and is a response to another UNATCO agent arguing that the agency should just shoot people on sight - the whole plot of the 1st section of the game is JC coming in as, again, a naive lib, one who genuinely believes law enforcement is doing good, and being repeatedly shown that most of his fellow law enforcers are bloodthirsty murderers, culminating in him betraying the organization. There's one character who expresses a reformist view and that "the only way to save the agency is for the good people to stay" - he is promptly kicked out of the agency and joins the resistance.

I guess we're doing "if a protagonist says it, it must mean the author endorses the viewpoint" again.

This is also an area where Deus Ex is pretty interesting, with regards to the whole player choice thing - you mostly don't get to choose JC's ideology in dialogue. You can choose it to some extent via your in-game actions, but JC mostly remains set - as, indeed, a lib. It is through dialogue with other characters that opposing viewpoints are presented - JC will try to argue, usually not very successfully. There is no "naive lib" ending - the closest is the Illuminati ending, described as "essentially 20th-century capitalism: a corporate elite protected by laws and tax-codes", and which ends with nefarious music over the main Illuminati guy saying "this time we will do it right", promptly followed by

[–] Tervell@hexbear.net 1 points 22 hours ago

This channel has some other full concerts uploaded, so maybe a full version of this would be uploaded later? Or maybe this is just all they recorded, not sure.

 
[–] Tervell@hexbear.net 21 points 1 day ago* (last edited 1 day ago)

The US doesn't care about traditional gun based artillery

Which is why they're fielding 1500 M109 Paladins (admittedly mostly built during the Cold War, but still, so were the Abramses), with hundreds more on the way, and are on their 4th program to replace it? (I guess you could interpret the failure of those programs as it not being considered that important, but still, seems pretty wasteful even by American standards).

And like, surely the pre-eminent imperial hegemon can afford to do two thing at once? Even if artillery isn't that important, they can still make more than a couple days' consumption, just in case? The Ukraine war is exactly demonstrating the importance of deep strategic stockpiles.

These repeated procurement issues are showing rot within the US MIC - rot which also affects the airpower you're talking about, the capacity to produce planes and spare parts for them, to produce bombs, to supply fuel. I guess we could assume that it's just the ground branch that's getting screwed over, and everything's looking up for the airforce... but why would we assume that? What about the state of US industry would justify that viewpoint?

Essentially, why have artillery when you have this

Because there's obviously a massive cost differential between these two solutions? Delivering ordnance via plane, precisely-guided ordnance too, is substantially more expensive. Airpower cannot necessarily sustain such large volumes of fire - the '91 & '03 Iraq wars both involved months of preparation, of moving assets into place, stockpiling fuel and munitions, unopposed. Conversely, the Libya and anti-ISIS Iraq campaigns didn't have as much stockpiling going on, and both ended up with munition shortages and bombing having to be paused.

These two technologies do not compete with one another, they complement each other - artillery for mass, airpower for precision and range. The NATO argument has been that mass doesn't matter if you have enough precision/performance - but does that actually hold up? Has NATO actually successfully used overwhelming technological superiority to thoroughly defeat someone? Of course the classic argument here is the 2003 Iraq War - which is predicated on arbitrarily separating the "proper" war from the counter-insurgency that followed, just drawing a line in the sand and saying "Well, I won - this other thing that followed directly after and went horribly? Completely separate thing, no connection to previous events whatsoever".

how many missile launchers (and other targets) did Israel take out in Iran, using this class of SDB/SPICE 250, along with UCAVs and Mossad assets with ATGMs and FPV drones, without firing a single artillery shell? Visually verified numbers on missile launchers alone, excluding duplicates and decoys, are around 60, actual numbers likely higher.

And how much did it cost them? If Israel was ostensibly able to keep freely flying over Iran and bombing whatever they want... why did they accept a ceasefire? How much munitions did they burn through, how much damage did they themselves sustain (we probably won't know for some time due to censorship)? Was it worth it?

And the situation there is obviously different - artillery doesn't play a role here, because this is fighting between countries that don't even border one another. Airpower is obviously a more relevant factor here due to the range - but airpower doesn't win wars. Was Iran defeated? Even Iraq, while it certainly sustained damage in '91, was only properly destroyed in '03 - with a full-scale ground invasion. The Libya and anti-ISIS campaigns both needed militias actually on the ground (and in the Iraq case, whatever still functioning Iraqi army units that could be thrown together) to achieve something. The Syrian rebels weren't defeated by airpower - the Syrian army needed to actually be on the ground fighting, and in the offensive last year, Russian airpower didn't stop the rebels - with the Syrian state collapsing and the army giving up, HTS could just keep waltzing in city after city, even if they were getting bombed quite a bit.

Airpower can certainly inflict heavy damage and soften the enemy up for the eventual ground force - but that ground force still needs to come in at some point in order to actually achieve anything strategically. And they'll need artillery - because airpower by itself cannot deliver and keep delivering for months the amount of firepower necessary for a real campaign.

if they could get air superiority near Kyiv and bomb it every day with Su-34s they would

but... they are bombing Kiev, and many other targets across Ukraine quite regularly - just with drones and missiles instead. Would Su-34s do that much more damage? Did Israel do that much more to Iran than Russia has been able to do to Ukraine?

if they could do a NATO style combined arms maneuver offensive they would, but they tried that in the summer of 2023 and failed, they don't have the air assets for that

Ah, the classic "it's only NATO tactics is it's from the Náto region of France, otherwise it's just sparkling combined arms" - maybe tactics that are completely dependent on highly expensive assets like this are bad, and the fact that Western advisors didn't have any alternative approaches to offer is an indictment of them and the inflexibility of their doctrine?

Ukraine is a unique situation and this does not apply to a hypothetical US-Russia conflict, or a NATO-Russia conflict

How is the Ukraine conflict not applicable to a NATO-Russia conflict? Like, what? For a US-Russia conflict sure, those are countries separated by an ocean, but fighting across the plains of Europe is obviously relevant for NATO-Russia?!


Like, I don't disagree that airpower is important, and SEAD/DEAD is important and Russia has deficiencies in that area - but to dismiss the entire concept of artillery with "eh, we'll just bomb them with planes" is just... baffling to me.

[–] Tervell@hexbear.net 28 points 2 days ago* (last edited 2 days ago)

Turns out, deindustrialization is actually pretty devastating, and real economies aren't just a video game where you build some extra factories and start pumping out gear - you lose personnel, you lose institutional knowledge (I had a post last year about how everyone who understood the ICBMs is apparently dead now - critical support to the boomers for being egotistic assholes and not bothering to pass on the technical knowledge necessary to keep the empire's war machine functioning, I guess), you lose established supply chains (as seen here with them having to import the explosives used in the shells - you'd think the US would, you know, be able to actually make those at home?), and that's damage that can't be undone by just electing a "based" guy who'll totally press the big red ReIndustrialize button sitting in the Oval Office xi-button

It's the "halted work on UAPL 3 “on its own accord,”" part here that really gets me, too, imagine not only repeatedly failing to meet your production targets, but straight up telling your boss that you're just going to stop working on a major part of the project you were assigned. And like, at a normal job you might get fired, but this is national defense! And you just get a strongly-worded letter, instead of, you know, being prosecuted for treason and having your fancy (barely functional) factory nationalized kind-vladimir-ilyich

[–] Tervell@hexbear.net 61 points 2 days ago* (last edited 2 days ago) (14 children)

in US procurement news, U.S. is Falling Short on 155mm Artillery Shell Production: Current Output and 1 Million Goal Timeline

Although significant efforts to ramp up artillery ammunition production — efforts that have cost billions of dollars — the U.S. has still not reached its planned output targets. As of June 2025, the total monthly production volume of 155mm artillery rounds stands at 40,000 units. This was reported by John Reim, head of the U.S. Army’s Program Executive Office for Ammunition and Armaments, in an interview with Defense One. According to the Pentagon’s plans announced in February 2024, the target for April 2025 was set at 75,000 rounds per month, with a goal of reaching 100,000 by October 2025. However, despite the current rate of 40,000 155mm rounds per month, the U.S. Army remains confident it will reach the target in early 2026. This means the U.S. will be able to produce more than 1 million 155mm artillery rounds only in 2026.

As Defense Express notes, it is crucial not to confuse a round with a projectile. The figure of 40,000 refers to the number of 155mm projectiles, a level the U.S. reached back in September 2024, according to a Pentagon report. However, a complete round also includes a propellant charge and a fuze. According to that report, while 40,000 projectiles were produced, only 18,000 charges (likely meaning full sets) were made. In other words, as of September 2024, the U.S. was effectively producing just 18,000 complete 155mm artillery rounds per month. In the eight months since then, the U.S. defense industry has managed to double complete round production — a notable achievement. Still, the major gap in charge production compared to projectiles is due to a shortage of propellant and the fact that the U.S. had no domestic production.

Currently, all U.S. artillery charges are manufactured at the Valleyfield facility near Montreal, Canada, which is owned by General Dynamics. However, production is being relocated to the U.S. at new American Ordnance plants in Middletown, Iowa, and Camden, Arkansas, where another General Dynamics facility will also be built. In parallel with expanding shell body production and increasing the capacity for filling them with explosives — which remains a challenge, as 100,000 shells per month would require 66,000 tons of explosives, much of which is currently imported — these developments will enable the U.S. to eventually reach the target of producing 100,000 complete 155mm rounds per month.

So, it's up to 40,000 projectiles - that's from 14,400 at in 2022, which is not even an extra 30,000 in 3-and-a-half years, and they're supposed to get to 100,000 by next year stonks-up. For comparison, the daily usage by Russia is 10-20k, with a peak of 60k some time ago.

But wait, it gets better - it seems like production may have actually gone down from last year

spoiler

The Army recently told Congress that 155mm production currently stands at 40,000/month. This is of course a decrease from the 50,000/m LaPlante stated last year.

We now have a likely explanation for why it fell. The new shell body production facility in Mesquite, TX is massively behind schedule. The first two of three production lines are still not fully completed, and the third is likely to miss its due date. The Army has formally notified General Dynamics Ordnance and Tactical Systems that their management of the facility is being reviewed for breach of contract. They have until July 10 to detail how they might be able to get things back on track.

As a result, the Army's Load, Assemble and Pack capacity exceeds their ability to produce the metal parts of the projectiles. Previously there was a stockpile of shell bodies that were being drawn on by the LAP facilities, but those must have been exhausted, so projectile production has now fallen to 40,000 which is what the other metal parts plants can produce. Mesquite's 3 lines are supposed to produce 10,000 shell bodies each.

Once again, the West's mockery of the Russians for relying on old stockpiles is projection. It's Cold War era stockpiles all the way down!

More details on the potential breach of contract: Army ‘considering terminating’ General Dynamics’ oversight of new 155mm production lines

... the service is now “considering terminating” the GD deals for all three UPLA lines, according to a June 13 letter from Army Contracting Command (ACC) to the company. “GD-OTS has failed to complete the projects on time or make meaningful progress towards meeting the required completion dates of design and installation of the three (3) UAPLs,” the Army wrote in the letter. ... “Because GD-OTS has failed to meet significant milestones for UAPL 1, leading to six (6) missed First Article Test dates spanning April 2024 through June 2025, resultant schedule impacts have continued to extend [to] UAPL 2 and UAPL schedules,” the Army explained. “Specifically, for Line 3, since January 2025 alone GD-OTS’ estimate for equipment installation slipped three (3) months, thus extending total installation timeframe and subsequent line prove-out activities into 2027.”

Additionally, the service said that even after it was determined that Line 1 equipment did not meet “technical requirements of the contract,” the company continued shipping Line 3 equipment. As a result, there is a “significant risk” that similar Line 3 equipment will also not be up to snuff. Compounding the issue, on May 29 GD-OTS notified Army officials that it had halted work on UAPL 3 “on its own accord,” a decision taken without direction or concurrence from the service.

yeah that contract I signed up for? yeah I'm just not gonna do like a third of it man, I just don't feel like doing it doggirl-sleep

“Because GD-OTS has failed to perform the UAPL Task Orders… within the timeframe required by the contractual terms, the USG is considering terminating” the deals but a final decision has not been made, the Army added. The letter does not go into detail about what other companies could be tapped to replace GD-OTS.

[–] Tervell@hexbear.net 8 points 1 week ago* (last edited 1 week ago) (1 children)

He has a lawyer who will appeal the decision (and is presumably working pro bono, given that Hüseyin cannot access or receive any money to pay anyone with...) and is planning on suing the European Commission - but there is no clear timeframe on a response by the Commission (see from this timestamp: https://www.youtube.com/live/MZ0l78jIg3U?t=1711).

So I guess theoretically they could just drag this out for years - and, given that he's legally forbidden from holding a job and earning any more money than what he had at the start of the sanctions, and anyone sending him money or food could also be sanctioned... he and his family would eventually just straight up starve to death? Like I genuinely still can't grasp the absolute insanity of the way these sanctions work, we're not talking about some corporate entity here, this is one guy who's just... not allowed to have money anymore?!

[–] Tervell@hexbear.net 45 points 1 week ago

Yeah, the whole "you can't have any money, and you also can't leave the country" bit... like just imprison him at that point? How is this in any way meaningfully different from just jailing political dissidents?

Even then, prisoners are at least supposed to be fed by the state (albeit not to a necessarily high standard...), this guy literally has to submit a document to gain permission to buy food?! (https://xcancel.com/hussedogru/status/1925845756927197233)

[–] Tervell@hexbear.net 117 points 1 week ago (7 children)

https://xcancel.com/yanisvaroufakis/status/1938607536887779553

@yanisvaroufakis

It seems that our rulers, here in the 'liberal' West, have homed in on a new way of turning a person into a non-person. Here is a man, Hüseyin Doğru, a German journalist (of Turkish origins, but not a dual citizen) whom the EU authorities have found a novel, immensely cruel, way of punishing for his coverage of, and views on, Palestine.

The German authorities learned a lesson from my case. Not wishing to be answerable in court for any ban on pro-Palestinian voices (similar to the court case I am dragging them through currently), they found another way: A direct sanction by the EU utilising some hitherto unused directive, one introduced at the beginning of the Ukraine war, that allows Brussels to sanction any citizen of the EU it deems to be working for Russian interests. Clinging to the argument that Hüseyin’s website/podcast used to be shown also on Ruptly (among other platforms), they are using this directive aimed at an ‘anti-Russian asset’ to destroy a journalist who dared oppose the Palestinian genocide.

In practice, this means that Hüseyin’s bank account is frozen; that if you or I were to give him cash to buy groceries or make rent then we would be considered his accomplices and subject to similar sanctions; it also means that if he were a civil servant, he would be fired; if he were a student he would be expelled from his university; if he received a pension it would be suspended; if he received any social benefit it would be frozen. It also, astonishingly, means that he cannot leave Germany! Last, but definitely not least, it means that Hüseyin cannot sue his government for turning him into a non-person but only challenge the European Commission in Brussels – where he is not even allowed to go!

Need I say more? Is it not abundantly clear that we live, today, in a nominally liberal Europe where, in a jiffy, your political and human rights can be rescinded, including your right to challenge your government in a court of law?

normal Western democracy hours democracy-manifest

[–] Tervell@hexbear.net 2 points 1 week ago* (last edited 1 week ago)

The US is replacing both with the jltv they have already manufactured 10k of them?

It's the JLTV which is getting cancelled (I just put it under the general label of MRAPs since I assumed people would be more familiar with that term, the US military has way too many incomprehensible abbreviations for everything). Canceling that does make sense, the problem is that they're seemingly also canceling basically everything else to do with transport vehicles. The US at this point seems to have about 7000 proper APCs and IFVs at best (I guess technically there's also 2k M3 Bradleys, which I assume can be used as M2s if the need arises, as they're mechanically mostly the same vehicle, just serving in two different roles with separate designations), plus 2k base M2s in storage (which would likely have to be upgraded to a modern standard before being pulled out), 4.7k M113s that are woefully outdated at this point, and the 12.5k JLTVs and 9k other MRAPs (which were designed for COIN, and while they can be pushed into the role of conventional APCs as they have been in Ukraine, it's not ideal). The AMPV was supposed to add another 3k, but it was cancelled. More Strykers could have been made, but they were canceled.

7k sounds like a big number, but:

  1. that amount of vehicles and more have already been destroyed in Ukraine

  2. the US, as per its position as global hegemon, kind of needs a lot of stuff so they can maintain a military presence in Europe, the Middle East and East Asia all at the same time. China for example has about 5.6k modern APCs and IFVs, recently started manufacturing a new one, and another 7k of older stuff (plus who knows how many MRAPs). In the event of a future conflict, the US obviously wouldn't be able to deploy it's whole force entirely against China - that 7k split up between a bunch of fronts doesn't end up being so much.

Edit: actually, it turns out like 2.4k of the Strykers are an assortment of other variants, like mortar carriers, combat engineer vehicles, ambulances, air defense, etc.. 545 of those are the recon variant which is relatively close to the base APC in configuration, so let's be generous and count those as APCs - we have to subtract 1.9k from the US's APCs count

I think Ukraine has shown that very advanced heavy spgs have a lot of problems. The German one had maintenance issues. Guided artillery seems to have been much to costly to justify its limited combat effectiveness.

The Russians are using some guided shells too. In fact, the proliferation of drones is opening up a whole new avenue for guided artillery (https://tass.com/defense/1426745, https://armyrecognition.com/focus-analysis-conflicts/army/conflicts-in-the-world/russia-ukraine-war-2022/analysis-how-russia-is-using-new-laser-guided-krasnopol-m2-artillery-rounds-for-precision-strikes-in-ukraine).

Western systems have definitely not performed well, but that's all the more reason for continuing to look into developing new systems (although admittedly, the Western MIC would probably end up coming up with something even more over-complicated than the current stuff). With this being the 4th in a row failed attempt, the US is still stuck with the M109 Paladin which goes back to the 1960s (although it has admittedly gone through several extensive modernizations since then).

[–] Tervell@hexbear.net 25 points 1 week ago* (last edited 1 week ago) (1 children)

I could spin it off into a separate post later, but something I also thought about now that you mentioned it - do we have something akin to a "news megathread hall-of-fame"? It could be simply a collection of links to various effortposts around the megathreads (like a lot of the stuff by @MarmiteLover123@hexbear.net, various other analyses by @LargePenis@hexbear.net, @MelianPretext@lemmygrad.ml and many others, these are just the ones that come to mind right now).

Stuff can indeed get kind of lost in the megathreads, there's just too many posts, especially when we have a week-where-decades-happen and go up to over 5k like last week (but on the other hand, posts elsewhere might not get seen as much, as there's a lot of users who primarily interact via the megathreads), and stuff deep in nested threads especially suffers.

We sometimes end up, at the start of new megathreads, linking back to discussions from old ones anyway, because they got cut off by the move to a new thread, so just having a more organized place where old useful stuff can be linked to might be neat.

[–] Tervell@hexbear.net 66 points 1 week ago (3 children)

I drove myself ever so slightly mad calculating some very rough estimates related to the US bombings of Iran, and how they compare to various other US equipment, as part of a broader discussion, but it was buried deep-ish in a thread, so I'm linking it for visibility - https://hexbear.net/comment/6278398 (if this isn't allowed - feel free to delete this comment, or I can just delete it myself)

Will welcome any commentary, I feel like I must have fucked up something with the numbers or my assumptions, even if they are very rough estimates, but I dunno. I could never make it as an accountant, respect the number troops for all they do (well, except for the McKinsey ghouls calculating how many people to fire I guess)

[–] Tervell@hexbear.net 21 points 1 week ago* (last edited 1 week ago)

these bombs are big but they aren't exactly high tech

Mechanical complexity isn't always a good metric for overall cost - something that's technically simple in terms of number of parts can still be expensive because of the cost of those individual parts. I'm not a specialist in manufacturing or anything, but I would assume part of the difficulty with tungsten is even being able to actually work with it in the first place - you need the kind of tools that can actually cut into it (although when you just need a big solid chunk for a bomb it's probably not so bad). Plus, there's just the plain physical limitation of how much material exists - if I have a trillion dollars, it doesn't mean I can buy 41 thousand Abrams tanks, because only like 10k were actually built and they stopped in '92. Now, obviously tungsten isn't that limited, but this is just for illustrative purposes.

I bet the bombs themselves are not even a significant portion of the cost of these strikes

This seems intuitively true, but I'm not sure if it holds up. What I'm finding is anywhere from 13 million, to 20 million, to a vague "tens of millions" for the GBUs, per-unit.

(btw, the M10 I'm finding as somewhere between 14 to 19 million depending on the specific phase of contract negotiations, an AMPV is ostensibly a mere 3.1 mil, adjusted for inflation, while a Stryker is... 6.9 mil?! for an 8-wheel APC, basically a fancy BTR, presumably much simpler than a tracked and better-armored vehicle like the AMPV? Maybe the unit cost listed on Wikipedia is for one of the fancier Stryker variants or something, but holy shit it must be great to be General Dynamics and bilk the military that much... anyway, clearly the "nothing compared to the complexity of mass producing vehicles like the ones you cited" point doesn't hold - again, it seems intuitively true, like "it's just a bomb, how much could it cost?", but you gotta factor in the MIC graft! Even the latest Abrams is a "mere" 26.4 mil (again, adjusted for inflation), which could be merely twice as expensive as the GBU on the lower estimate, or cheaper on the higher estimate if that "tens of millions" is above 30)

A B-2 flight-hour is anywhere from 135k to 170k (flight-hour costs do actually include logistics and maintenance, sort of - what they do is take the total cost of the whole fleet over a given period of time, and divide it by the hours, so you don't necessarily get a good idea of how much the maintenance costs proportionally to the regular flight of the plane, but it is accounted for in the whole cost as an average), which for the 37 hours long mission, taking the lower estimate, is like 5 mil per plane - with each carrying 2 bombs, and taking the lower estimate for the bombs too, that's 2.6 times the cost of the flight for the payload. Now, there's probably a bit more subtlety and nuance to calculating this stuff, but this is just to give a rough idea.

For the whole thing, obviously there were a lot of other planes involved, and calculating the precise costs of everything isn't really possible at this point - we don't know exactly what other planes flew, from which bases, how far, etc. But for example, an F-35 flight hour is supposed to be somewhere from 33k to 42k (I'm giving up on doing inflation adjustments at this point catgirl-flop), an F-16's 25k, I'm not finding numbers for the EA-18G Growler but the regular F/A-18 is 19.5k, and obviously these planes, not being strategic bombers, would have flown much shorter missions. There's also various recon and refueling aircraft... let's, just for the sake of a very rough estimate, call it as 118 F-35s (125 - the 7 B-2s, not realistic at all but just to keep it simple), at the lower estimate - that's 3.9 mil per hour, and the actual main portion of the operation, involving all aircraft together, wouldn't have lasted more than a few hours, right? So like, I dunno, 5 hours, like 20 mil? Possibly the cost of just one GBU, depending on which estimate we're going by.

So, turns out the bombs weren't that small of a portion of the cost - gotta factor in the MIC graft!


Finally, a point I started making before I actually drove myself insane looking up the numbers and assumed the bombs actually were a paltry portion - even if they don't seemingly cost as much (which as we've seen, they actually do), we still have to account for decline in manufacturing. I feel like a lot of people don't realize that the US is, to a great degree, coasting by on the stuff they made in the late Cold War and the 90s. Westerners love to shit on Russia for "oh, they're not really making that many new tanks, it's just refurbs!", but... the US does the same thing - an Abrams hasn't rolled off the assembly line since '92! Everything has been refurbs of the original 10k they made during the Cold War. The B-2? Last one was made in 2000. The Bradleys were mostly all made before 1995.

Just because the US of the 80s and 90s was able to make thousands of tanks and IFVs, doesn't mean the US of today can. The US of the back then might well have been able to pump out a whole lot of these bombs (or whatever the equivalent with that period's technology would have been). The US of today... maybe not.

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